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Old 12-19-21, 03:45 PM   #1
ReiKahn
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I have a brief question. In all of my previous campaigns I've used TMO 2.5 with RSRDCv502. Is this new version compatible with the latter?
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Old 12-19-21, 03:48 PM   #2
Aktungbby
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Old 12-19-21, 06:12 PM   #3
fitzcarraldo
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Quote:
Originally Posted by ReiKahn View Post
I have a brief question. In all of my previous campaigns I've used TMO 2.5 with RSRDCv502. Is this new version compatible with the latter?
No. TMO BH is an all in one mod, not compatible with campaign mods and OTC.

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Old 12-19-21, 09:12 PM   #4
Bubblehead1980
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Quote:
Originally Posted by ReiKahn View Post
I have a brief question. In all of my previous campaigns I've used TMO 2.5 with RSRDCv502. Is this new version compatible with the latter?

No, RSRD not compatible with my mod, as it will 'break' numerous changes,etc . Honestly, RSRD is not needed with the TMo update as I did a extensive rework of the campaign layers, inspired by RSRD. RSRD is a great mod but has been some time since it was updated and showing its age, plus it nerfs the AI of TMO . I have added many ships , planes etc. as well

Shipping in campaign changes based on time period...example in 1941-1942 there are not a number of convoys...a lot more single merchants and sea lanes are not as well defined. Then there are historic contacts, which spawn only once at historic/date time, take historic route to destination and arrive.

Mid 1943 convoys become more common and unescorted vessels become uncommon, and almost non existent by 1944, a few are there, esp in coastal areas. Sea lanes become more defined. In 1945, traffic thins out and what major convoys there are run in coastal areas, often stopping at night, sailing only in daytime. This reflects the real life changes Japan made, although a but too late.

The task force layers have been completely reworked. Much like RSRD, the major capital ships only move in the game at historic dates and times, so no more alliedesqueijn convoys roaming the ocean randomly. The major and some minor battles are scripted as well. I have a second update coming out in January, which further refines the mod and traffic.
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Old 12-20-21, 06:28 AM   #5
Kapitain Oliver Leinkraunt
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Hi Sir: I really like your TMO's Project, but I have one question. Are you going to add or are there any plans to add the Submarine Squadron 50, in future?
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Old 12-20-21, 10:30 PM   #6
Bubblehead1980
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Originally Posted by Kapitain Oliver Leinkraunt View Post
Hi Sir: I really like your TMO's Project, but I have one question. Are you going to add or are there any plans to add the Submarine Squadron 50, in future?

Yes, next release in January will include SUBRON 50...USN fleetboat operations in Fall 1942-Summer of 1943 out of Scotland with operations in North Sea, Bay of Biscay, and Norwegian Sea. Will start out in New London , CT, sail across Atlantic to support Operation Torch, then end patrol in Scotland as the SUBRON 50 boats did. From there on will operate out of Scotland, then sail back to US and on to the Pacific in late summer 1943, per history.

Obviously, the campaign will not be as intense as the Pacific and had to take some historical license to keep it interesting, as in SUBRON 50 boats did not see that much action, did not sink that many ships. The traffic will reflect that, but will have more chances than would if kept it strictly historical.


A lot of special operations will be conducted....landing/recovering agents from occupied countries, photo recon of coastal installations, etc.


One fictional but interesting mission I added to campaign prior to leaving for vacation (home for the holidays) was to rendezvous with a convoy in the "Black Pit" area of the Atlantic, then patrol ahead scouting for U Boats, of course if locate them, attack. Since have AI subs firing torpedoes in TMO now, it can get interesting. Ran into a wolfpack...encountered four U Boats in one night on surface, sunk two. If torpedoes were functioning properly, would have sunk more. I had to emergency dive twice to avoid incoming torpedoes. Three ships in convoy were sunk left on fire and sinking by the AI subs, did not witness actual attacks as was involved in my own actions, but heard explosions and saw fires, used free cam to look them over later.




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