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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Admiral
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Think with mines, that they were laid no deeper than 1k deep (think propbeanie showed a screenie of just off the UK eastern sea side, of a minefield laid by them, in the... Op. Monsun : Dark thread... I believe... ![]() ![]() ![]() ![]() M. M.
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#2 | |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#3 |
CTD - it's not just a job
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For Zero Niner's OP, not a torperdo unless it came from a DD or airplane. We do not have the submerged Japanese submarine in FotRSU, since the sonar cannot pick-up the sound, and your watch crew cannot see the wake -AND- there is no vocal or text warning attached to them. That leaves the Event Camera as your only warning device, if the game isn't too busy, and then you see a sub launching a torp, and since you aren't doing it... someone else has to be doing it... now to find it. So you would have to get to the sonar station, find it and take -BLAM- evasive action... We will have them as an optional add-in before long, but that is a lot of work for just the one sub. In the meantime, no shore guns, nor mines, since they aren't active there just yet, so it had to be an airplane, since the skies are crawling with them at the time, with the Japanese advancing into that area just then...
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"...and bollocks to the naysayers" - Jimbuna |
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#4 | |
Admiral
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![]() ![]() that, then leaves just the text message warning to show up in the Commands box (that box, that follows you, no matter where in or on the boat that you go... ![]() ![]() ![]() M. M.
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