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Old 12-17-21, 03:33 PM   #6
Mad Mardigan
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Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
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Quote:
Originally Posted by Kal_Maximus_U669 View Post
hey Mad Mardigan starts
by downloading here https://www.subsim.com/radioroom/sho...&postcount=138
then you place the mod MFM
3.3 all
spawn kyle https://www.subsim.com/radioroom/sho...83&postcount=1
here is my Mad Mardigan Friendly KM U669
Ahoy, Kal...

Already have all the rest of that... was just wanting & needed clarification of which version that kyle's mod went with...

of course, has been learned it is intended for v2 of Toyo's mod set... though, asking if it was intended for use with v1, is a moot point, since it's been removed/deleted from being downloaded, now... by Toyo.

For others, who may decide... their call.. with Toyo's v1 mod set.. it is good to know, that kyle's mod set here... will work with it, as well.

Warmest regards,



M. M.
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extra ships, merchant fleet mod, merchants, onealex mod, toyotagt86 mod


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