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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
Downloads: 394
Uploads: 0
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the Toyotagt86 version was tested based off his newest version 2 with the enhanced effects included after he added the MFM ships from onealex, i went through and added the rest that was in original MFM mod and tested.
update: Toyotagt actually removed his older version off subsim today so that's redundant now, so only version now is his updated enhanced effects one he just released. Glad everything is working well. I was also thinking of experimenting with the .sil files because as you know in the newest MFM 3.3 mod the recognition manual images look unfinished or very bland and the ones from iambecomelife's MFM lite beta from 2012 has the better looking images so I might use them from that version which shouldn't cause any issues as its just a .sil image file for the Recognition manual.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 12-17-21 at 02:50 PM. |
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Tags |
extra ships, merchant fleet mod, merchants, onealex mod, toyotagt86 mod |
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