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Navy Seal
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Nice. I stumbled across it while working on wolfpack missions aka coordinated attack groups, I am working in TMO. The patrol grid in TMO has the area not listed as 14 but broken down to area Maple Grove, Rosegarden etc suppose they were sub areas of 14. I am going to purchase the book, sounds interesting. Well for rotation I have orders worked in using the date/time trigger so is player receives orders, rotates, unveils new area to rotate to. I have worked in coordinated attacks at certain dates and times. I use the message triggers to simulate orders from the group commander. I've tried to add some actual wolfpacks such as the first one with Grayback, Cero, Shad in Oct 1943 in East China Sea. "Bens Busters" in April-May 1944 in the Marianas , which was the first truly successful wolfpack, after some issues following initial deployment. Initially wolfpacks would embark a senior officer, usually a Captain or Commodore (Barb had Commodore Swinburne aboard commanding the pack in August-Sept 1944 patrol in Luzon Strait) to have overall command of the pack but from what have read eventually stopped this and allowed the the most senior CO in the pack to have tactical command. Testing so far things going well. Really is cool when attack roughly same time as AI sub. As you prob know us subs usually took turns instead of attack at exact same time. One would attack from port, other would next attack from starboard, third sub in pack would then attack, rinse and repeat if possible. One I tested, they ambushed a convoy west of Guam in November 1943. I was 10 miles away but heard the explosions and saw smoke. I left external cam on since testing, went over and saw a merchant on fire sinking, I assume from torpedo hits. Saw escorts firing on AI sub, close enough dropped some depth charges, then the sub reach its exit time or delete point, to simulated diving deep. I attacked next and sunk two ships. They moved along and were attacked a third time, saw smoke and flames in the distance, it was dusk by that point. Followed up with night surface attack..I sunk another, results of others inconclusive in this test. Most wolfpack missions proceed independently to area but I have to where play departs with pack mates and travels with most of the way. The issue that can be problematic since subs cant dive, so run into a aircraft, they get damaged or sunk or invite a bunch of planes to area. So I changed it where they "dive" before reaching enemy territory, then "surface" ie respawnin assigned areas/ I have rendezvous with pack mates set up, one to deliver spare parts etc via raft. Keep things interesting a gives a sense of coordinated operations but not having them pop up too much since A its a pain to build these missions for the campaign lol and B it takes the players autonomy away. Two chance to be assigned wolfpack missions in late 43, three in 1944 (Different periods) and two in 1945. Also depends on the area, what command are in. Lockwood favored pack tactics where as they were not as common for boats out of Australia, they did occur, but not as common. |
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