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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#16 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
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On a fresh install of Onealex 1.51 megamod - I just ran a Sept 1939 career start with VIIB 2nd flotilla and went through English channel at x512 tc, even spotted a Tanker 18 a day after hostilities and sunk it without issues. I just saved it and going to try Sept 1940 start base St. Nazaire VIIB with 7th flotilla next and then a June 1941 VIIC start base Brest with 1st Flotilla after that but so far so good on my end Kal, is anyone else having issues with this mod?
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 11-17-21 at 08:22 PM. |
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#17 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
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nope, no issues....
To prevent CTD´s, just make sure to be at least 50 km away from land or any unit, air or sea.... It is a good thing to submerge, make an hydrophone 360° sweep, surface and then exit ![]()
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#18 | |
Admiral
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I'd go so far, as to say... can be... at minimum, 25 nm's from land if using a 20 nm mod... (20, if using the 16 nm version... 10, if the 8 nm version.. I'd reckon, ![]() ![]() NOTE: Do NOT, over write any game save... make a fresh clean save point, as well... Hope this helps... ![]() Gute jagd, ihr Himmelhunde. ![]() ![]() M. M.
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#19 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
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M.M. Thanks for that. I see I was too short in my explanation, but what you described is in fact the bible for avoiding CTD´s. Agree with you 100% ![]() ![]()
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#20 |
Captain
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Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
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Yeah I follow the same rules as well when it comes to saves and rarely RARELY have corrupt saves because i got into that routine. I knew this mod worked fine as it has been for me so must be something going on your end Kal.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
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#21 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
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I forgot to mention that it is also a good idea to make a backup of the files in the Documents folder from time to time in case a career save gets corrupted...
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#22 | |
Admiral
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![]() ![]() M. M.
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#23 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
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Reuploaded download link
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
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#24 |
Captain
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Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
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.....
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 01-02-22 at 01:08 PM. |
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#25 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
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DOWNLOAD LINK UPDATE
![]() - Added the recognition manual pictures (.sil's) from the MFM Beta 4.1 version because they were better looking and even less size kb wise then the MFM 3.3. - Added L02B and L03B from NYGM MFM mod pack and renamed them Large fast merchant type 02 & North Sands type cargo. - Cleaned up a few wrong model files in some folders from original MFM 3.3 mod as well as deleted all the redundant french.log and german.log files as not needed with english text version of game. Onealex has the french and german log files deleted from all his ships in his mod too as you don't need them when you have english.log file in each ship folder. - Removed the light merchant 01-04 variants that were from the NYGM MFM pack because found too many of them spawning in convoys and their quite small and hard to hit from outside a convoy. I only want to sink them as lone or coastal merchants and if they didn't spawn in convoys then i'd keep them, plus Onealex mod has enough light variations of merchants as it is. - Reorganised recognition model by editing a few ship names, I removed class names such as SS Delhi type as i researched them and no such class of ship existed only the name of one ship. If it was a historical class of ship I kept the name like Hog Island class cargo, Great lakes class freighter, Granville type freighter etc. There was so Kawasaki class oilers in the atlantic as they were japanese line of ships so I made the names more generic or kept the ones that were historical. Version was tested from all years of the war and with all flotillas/bases. It only adds 1-2 mins to your patrol start up load time, also is even more stable then the last version now. I look forward to the feedback, good hunting ![]()
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 01-02-22 at 02:53 PM. |
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#26 |
A-ganger
![]() Join Date: Apr 2019
Location: Valencia, Spain
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Link broken.
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Freiwillig zur Kriegsmarine |
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#27 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
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![]() main one on first post is working, i'll fix that one sorry for inconvenience. All should be working now, thanks for bringing it to my attention. - reorganised recognition model by editing a few ship names, I removed class names such as SS Delhi type etc as i researched them and no such class of ship existed only the name of one ship with that name. If it was a historical class of ship I kept the name like Liberty type cargo, Victory type cargo, Hog Island type cargo, Great lakes type freighter, Granville type freighter, the T2-A1's etc etc. There was so Kawasaki class oilers (changed to Large oiler) in the Atlantic as they were a Japanese class of tankers in the pacific war so I made the names more generic or kept the ones that were historical for realism purposes, same thing for Haruna class oiler renamed to Small oiler. If people can find common ship class types that were used in the Battle of the Atlantic that's not already included in this mod then i'll change the names of some generic ones provided the historical specifications of the class of ship match the model of the ship in the game.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t Last edited by kyle9154; 01-02-22 at 09:21 PM. |
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#28 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
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Just so I'm clear on this :
1 Is the MFM Rec Manual included or is it still a separate mod, added via JSGME as before ? (the 12/21 2021 version)
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 Last edited by Doolar; 01-02-22 at 05:53 PM. |
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#29 | |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
Posts: 494
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What I did was get rid of those polygon looking ones from MFM 3.3 original and replaced ones that have texture of ship now, but the colour rec manual is good too just depends on your preference.
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U-Boote sind die Wölfe auf See...Angreifen...Reißen...Sinken!!! Submarines are the wolves at sea...Attack...Tear...Sink!!! - Karl Doenitz ![]() Admin for the Onealex Mod Discord - https://discord.gg/bKCdQekE4W https://www.youtube.com/watch?v=tSpRvfqFYp0&t |
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#30 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
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Kyle your work is much appreciated. Thanx
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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