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12-07-21, 11:33 AM | #1 |
Soundman
Join Date: Oct 2014
Location: Va
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Tension When Playing SH4??
I find that when playing SH4 it becomes more than a game. I get as much tension from SH4 as I do pleasure. But I find if I save frequently, it takes some of the realism from the game. I think having limited Game Saves might be a possible game option.
I don't think our Dads or granddad's got much fun from the actual fighting in the Pacific, whether it was on the islands, in Subs or on Surface ships, but I think players of SH4 should be looking to get a little fun when playing. Does anyone see what I'm trying to say? I'm having trouble describing the dichotomy between the pleasure and tension we get from playing SH4..... or any War game that tries to be as realistic as possible. Ahoy Matey! |
12-07-21, 12:03 PM | #2 | |
Navy Seal
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The tension and dynamic experience is the fun of this sim, especially when enhanced by the mods. This is not arcade game, especially at high realism it takes a investment of time if doing a career and much as in real life, a incorrect decision can lead to serious damage, loss of boat, failure to complete assignment , etc. Being depth charged for hours in real time, especially if have the external camera off, is intense. The times when your sub is damage and barely survives, is part of the tension. Tracking a convoy for days and attacking is intense. So yes, it all comes together to make a fun experience, or simulation. Thus the difference as we know between a submarine simulator and a game. Of course player can enhance experience by not cheating, not using external camera for tactical advantage, running on full realism settings etc. No reloading saves when killed or dead to repeat and save career. I save frequently on patrol in case of random things like a power outage, or the rare CTD. However, if my boat is sunk , then my career over and start a new one, no exceptions. |
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12-07-21, 08:12 PM | #3 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,744
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i even roll dice for breakdowns
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12-07-21, 11:09 PM | #4 |
Navy Seal
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12-07-21, 11:51 PM | #5 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,744
Downloads: 1375
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equipment failures then roll again see how bad the failures are if i got to head back to port for repairs
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12-08-21, 12:17 PM | #6 |
Navy Seal
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12-08-21, 03:49 PM | #7 |
A-ganger
Join Date: May 2009
Location: North Carolina
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SH4 and SH3 can be very tense though I like to say when I describe it to my friends that it is several hours of boredom punctuated by five minutes of shear terror and that is what makes it a awesome game!
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"Damn the torpedoes! Four bells, Captain Drayton, go ahead! Jouett, full speed!" -Rear Admiral David Farragut, Battle of Mobile Bay, Alabama, August 5, 1864 |
12-09-21, 08:55 PM | #8 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
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12-10-21, 03:31 PM | #9 |
Ace of the Deep
Join Date: Feb 2006
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I think disabling external cameras is the key for producing the sort of experience I want out of sub sims. Few mouse clicks in all of simdom have a more transformational effect on the experience than disabling externals in sub sims. In my view.
All of the realism options have an effect, but external views is the most comprehensive.
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What? Behind the rabbit? |
12-10-21, 05:58 PM | #10 | |
Navy Seal
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I am trying to work in the sound effect of unexploded depth charge bouncing off the hull, which was in the old Traveller mod. Talk about tense moments. |
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12-20-21, 12:30 PM | #11 |
Soundman
Join Date: Oct 2014
Location: Va
Posts: 143
Downloads: 167
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Tension When Playing SH4??
Ditto about the external camera! I often finding myself wondering what Mush or some of the other great captains of the era might do when faced with a huge japanese fleet with a 1/2 dozen enemy destroyers heading full steam toward their boat! If they had been able to open a ext camera it would have changed their tactics dramatically IMO!. And their successes would have been even greater!
Ahoy Mates |
Tags |
apprehension, realism, tension |
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