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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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No issues here with ARB either.
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#2 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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for the guys playing Toyotag86. Post your mod list. I was just curious to see if anyone is trying other mods. Here's mine :
Generic Mod Enabler - v2.6.0.157 [D:\SHIII GWX FHD 86 enhanced\MODS] Sh3 Volumetric Clouds&Fog v2.2 Effect upgrade pack for 86 enhanced MOD M.E.P v6 - FSF GWX - Alternative Flotillas (the 3rd)
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#3 | |
Sea Lord
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why are you using M.E.P v6 - FSF since this mod is already in it ... now volumetric clouds works really well with you ... because with me I find that it needs to be adjusted. But it works ... if i'm deciding i will take a closer look ... can you give me feedback on it..thank you kindly KM_U669 ![]() ![]() |
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#4 |
Sea Lord
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Personally, I'm not "pissed off" I took Alex's one it's really good no problem for the moment ... compile to that of the 16km atmosphere mod of U-73 v2 it's NKL ..
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#5 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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Kal Maximus, I had an issue with the dreaded Flat Sun, once, so I experimented with the MEP6 FSF. It seamed to work just fine. Funny I had never noticed the Flat Sun before. I think I'm going to remove it, to see if it was a one time issue. I use an AMD Graphics card, by the way. I know nVidia Cards have some issues with the, I believe with the Antiasliasing being too high, giving a Flat Sun, but I'm not aware of that issue with AMD cards. I'll let you know how that works out. Please correct me if I'm wrong here.
As for the Sh3 volumetric clouds&fog v2.2. I haven't had any issues with that mod. I used it in my GWX3 days and really love the added effects it gives. I didn't know it might need adjusting. I don't have a clue on how to do this anyway. So I went experimenting again, applied it via JSGME and it works fine, or to me it seems fine. I think it adds another dimension, a visual dimension, to an already beautiful environmental mod like MEP6. Jerry CA45
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#6 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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OK, so here's an update from my previous post:
I removed the MEP6 FSF Mod and I no longer have the Flat Sun issue. Not sure why I had an issue in the first place. I was thinking it might have been caused by the SH3 Volumetric clouds&fog Mod, so I removed that too. I don't have a grasp on mod interactions, so I experiment a lot (trial and error). I really haven't really messed with SHIII in about 10 days, so I haven't been able to test it thoroughly. I too have been dealing with computer problems. With that out of the way, I've been play'n/ testing most of the day. As for the SH3 Volumetric clouds&fog Mod, I noticed that with it activated, when I was watching my boat in the external view for more then 30 minutes the Fog and clouds would disappear and then I would CTD. I don't see why so I'm going to mess around with that a bit more. I figured since it worked with GWX3 and MEP6 it should work here too. Well maybe not. As mentioned before, I think that the SH3 Volumetric clouds&fog Mod was a environmental mod game changer. I would humbly request that the SH3 Volumetric clouds&fog Mod be incorporated into TOYOTAG86, in a future release.
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#7 | |
Sea Lord
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play well .. you were right to get rid of Mep 6 as well as the volumetric clouds because for me that did not give me very good results ... changing the environment is never very cool. .. it can destabilize certain value of said mod ... especially the detection in terms of volumetric clouds I had bad cloud formations with clipping .. especially ready for the sides ... as I said it have to adjust after that depends on a lot of other parameters Rubini explains it on one of these threads I don't know where ... but there is a way to do a good thing for those who want to spend time on it .. see all this using the S3D tool .. now for your Flat sun problem I have already had this problem is I am on NVIDIA ... I advise you to deactivate all your AA filters the SS Sampl finally all that is suceptible to filter the textures then enter your game to adjust as you go .. is observed ... each change you make .. but be careful to try several hours of the day in the game I do it on 48 hours every 2 hours watch your weather watch everything. . it takes time .. i warn you .. but when things are running ... it's always better no .... what the **** you don't have inspector nvdia ... for AMD i don't know i AMD advises against it heats up too much and consumes more as well as MSI these are brands that I do not like at all ... here Jerry have fun. Friendly KM_U669 |
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#8 | |
Planesman
![]() Join Date: Nov 2007
Location: Normandie
Posts: 185
Downloads: 415
Uploads: 0
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can you tell me where is it please ? ![]()
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#9 |
Sea Lord
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Where and what ..? if you want volumetric & clouds go to the download section otherwise take the file Onealaex mod this file is in
D: \ Sh3 \ SilentHunterIIIGWXOaE \ data \ scene.sim (for me it's here ...) scene.sim take this one .. and introduce it in the Toyotagt86 mod |
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#10 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
Uploads: 0
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Thanx Kal, I will use this one.
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__________________
ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#11 |
Machinist's Mate
![]() Join Date: Mar 2019
Posts: 124
Downloads: 551
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Hi Doolar
Here is the Version 2.1 with ARB Gui Hope you like it https://www.mediafire.com/file/gcrmt...RB_Gui.7z/file Best Regards Toyotagt86 |
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