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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Rear Admiral
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![]() You see my dog don't like people laughing. He gets the crazy idea you're laughing at him. Now if you apologize like I know you're going to, I might convince him that you really didn't mean it. |
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#2 | |
Navy Seal
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That is great news. Glad you found one, will enjoy it much more than having to deal with STEAM. I imagine first of the year if not before will release another update, some things refined, few new features etc. I am trying to get the get the longer sinking times for merchants and warships tweaked just right and the sub's floatation etc as well. One issue I have ran into is the AI and other aspects seems to break (assuming files get corrupted) after switch out mods too many times. Makes testing a pain. I sunk a Ise BB with one Mk 23 torpedo hit in Feb 1944 lol and went down in about 2 minutes lol something corrupted there. DD made one dc run, caused some damage then sailed on. Ideal sonar conditions, calm seas. I was so disgusted I deleted the two careers had going and uninstalled the sim lol. I reinstalled. Feb 1944, they should not be that lackluster. I noticed this during testing when had the DRUM for 14 patrols, seems like AI gets broken after a lot of uninstalled and reinstall of the mod. The work, never ends. |
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