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Old 10-12-21, 04:02 AM   #1
U-190
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I still haven't figured out how to change the texture in the GR2 file.
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Old 10-12-21, 07:55 AM   #2
kapuhy
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Quote:
Originally Posted by U-190 View Post
I still haven't figured out how to change the texture in the GR2 file.
If you mean assigning different texture to a material within GR2 file:

- open up Gr2Editor and load gr2 file you want to edit
- select "textures" then right click on texture you want changed and select "select new texture path"
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Old 10-12-21, 12:07 PM   #3
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Originally Posted by U-190 View Post
It seems that I, like Stirlitz, live alone in the forest and I have to learn everything on my own.
Don't we all?

Back on topic though: in order to do that, you'll need to do the following:

1) export meshes that use this texture using GR2Editor's export function.It will export to .obj format
2) import them them in 3d software (Blender, Wings3D, 3DS Max or whatever other program you use)
3) change UV map of faces that use this gauge to your liking
4) export resulting models back to .obj format with the same filenames
5) import these .obj files back to GR2 file in GR2Editor using its "Strict" import function (to avoid inflating file size. In this case strict import will work since you didn't add or delete any vertices)

This should do the trick.
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Old 10-15-21, 07:15 PM   #4
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Quote:
Originally Posted by kapuhy View Post
Don't we all?

Back on topic though: in order to do that, you'll need to do the following:

1) export meshes that use this texture using GR2Editor's export function.It will export to .obj format
2) import them them in 3d software (Blender, Wings3D, 3DS Max or whatever other program you use)
3) change UV map of faces that use this gauge to your liking
4) export resulting models back to .obj format with the same filenames
5) import these .obj files back to GR2 file in GR2Editor using its "Strict" import function (to avoid inflating file size. In this case strict import will work since you didn't add or delete any vertices)

This should do the trick.
Thanks, kapuhy! Excillent!
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Old 10-19-21, 10:30 PM   #5
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The compass in the CT cabin now works correctly, has a real central dial and is synchronized with the general compass readings.

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Old 10-21-21, 11:40 AM   #6
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The compass in the CT cabin now works correctly, has a real central dial and is synchronized with the general compass readings.
Good work

Quote:
Originally Posted by U-190
You can create modification for games around the clock, but you still won't get a single medal.
On the other side, if we have fun doing it, who cares about medals?
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Old 10-21-21, 12:20 PM   #7
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Originally Posted by kapuhy View Post
Good work



On the other side, if we have fun doing it, who cares about medals?
BTW, it would be interesting if some modder could fix the award system in SH5. Only using KSD we have correct medals. The award system inside SH5 is a crappy thing.

Best regards.

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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen.
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