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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,784
Downloads: 1405
Uploads: 0
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#2 | |
Navy Seal
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![]() Yes, do not see why would be any problem with the office photos and pictures, nothing has changed regarding those. Enjoy ![]() |
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#3 |
Planesman
![]() Join Date: Sep 2004
Location: Olympus Mons, Mars
Posts: 184
Downloads: 115
Uploads: 0
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where can I find: TMO2_Different_smoke_and_splash_effects by Vickers03 ??
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#4 | |
Navy Seal
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Check the folder in the TMO Update download labeled Docs w Required and Optional Mods. Next, check the subfolder labeled OptionsMods_TMO Update BH. The different smoke and shell splash mod is in the there. |
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#5 |
Sea Lord
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Hello everyone .. I don't know why .. I tried a lot of things .. in the graphics settings .. other smoke mode ... there is nothing to do I have "MDR" smoke I start to tiring with the sh4 series .. are these problems especially since in the past I didn t have these problems more I play with approximately the same settings from one mod to the other is on the same machine ... but before I was under window7. .d elsewhere I had much better results .. at all levels is less problems .. if someone can help thank you I'm window10 nvidia 1080 gtx
![]() ![]() ![]() ![]() Here I had to start a career detecting my first convoy this smoke is so horrible that I would not continue if I do not find a solution ... ![]() ![]() ![]() |
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#6 | |
Navy Seal
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Has to be something on your end, machine, settings, if you are running an environmental mod not included etc? Smoke does not like like that on my end, when I am running a patrol. Could be something with windows 10. I am not sure, I have a PC I use specifically for SH 4 and does not have windows 10. The smoke mod is somewhat older, its from vickers03 but again does not look quite like that on my end. Ill get a screen shot next time on patrol. Having said that, don't think its a reason to not run a patrol lol its not terrible, not how it should look and again not how looks on my end, but the advantages of having the smoke outweigh a minor cosmetic glitch no? Smoke mod is a game changer, can actually track targets visually at long range as real subs did, and with some improvements I have made to AI crew visual sensors ( bit ridiculous you can see the smoke at ten miles but the lookouts cant) for the upcoming patch, it it is great. |
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#7 |
Sea Lord
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I remind you that I have tried everything in mod combinations and I don t use third party mods only yours ... everything is genuine. Something else in Luzon the convoy that I spotted had a strange behavior he sailed very slowly 5 to 6 knots surrounded by a good dozen destroyer while they themselves were only 5 or 6 tankers are cargo ships they all seemed to be waiting for something thing ... moreover the destroyers are particularly aggressive ... submerge at more than 170 fts at more than 5000 nautical miles
they came straight towards me there were 3 ... how could they have spotted me while I was sailing in silent running .. I really like your work ... which I find really more fascinating ... the periscope is much better ... I also like the atmosphere .. during the day pay attention to aviation ... bravo I can't wait to see this patch .. with the vision of your corrections .. that I was able to read in the other thread .. especially the smoke to correct. What version of the game are you playing? ubi or steam or other ... [MODS] TriggerMaru_Overhaul_2-5_UpdateBH Revised Final=1 Nav Map MakeOverTMOUpdate=2 NavMapMakeOverTMOUpdatePatch=3 AlliedShipsTMO=4 ShipsforTMO=5 FJB Color Navigation Map=6 Sobers Compass mod_color=7 EAXsoundsim_without_WebstersManeuver_TMO=8 TMO2_different_smoke_and_splash_effects=9 TMONewDepthChargesType95=10 IJN_Radar_Fix_2=11 BATTLEFLAG_CONNING_STINGRAY_SS186=12 but I had made a pose because of this smoke me I like when all works with onions if not that m agasses ... ![]() ![]() ![]() ![]() Last edited by Kal_Maximus_U669; 10-13-21 at 02:02 PM. |
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