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Old 10-06-21, 03:07 PM   #1
Westbroek
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This is looking so nice.
Great work, guys.
For some reason my submarine starts flying when I play, so I'm gonna keep watching and waiting Can't wait!
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.Godspeed.
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Old 10-08-21, 01:20 PM   #2
Usurpator
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Hello everyone! This week Oscar found (and solved!) some problems with the wake simulation, and so the patch will have to be delayed until next week. Einar has been adding some more details to the new interior, Koji is detailing the Corvette, and Axel is tinkering with the netcode.
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Old 10-11-21, 05:05 PM   #3
gurudennis
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Is there a plan for when the contents of the current beta branch can be stabilized and officially released? The existence of a divergent public beta branch splits the community and isn't healthy long-term in my opinion.
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Old 10-15-21, 12:36 PM   #4
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Hello everyone! This week Oscar has been sick (not covid!), and has not been able to finish work on the patch. What is left on the patch is dealing with boundary conditions between different LOD levels of the simulation, and adding some settings. Axel is working on game state serialising, intended for game saving and loading - aswell as build testing both normal and headless builds. I'm organizing assets for the new interior and Koji is working on the corvette.
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Old 10-16-21, 02:20 AM   #5
Lost At Sea
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Get well Oscar !
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Old 10-22-21, 04:18 PM   #6
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Hello everyone! This week we have finished patch 0.25J. This patch is live now in the beta branch. This patch adds water effects, and changes the water spectrum to be more dynamic and less repetitive. The next week will be spent fixing bugs.

Patch notes:

Patch 0.25j
Improved the wave spectrum dynamics.
Added foam trails.
Added water splashes.
These can be enabled in the video options.
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Old 10-23-21, 07:27 AM   #7
ht-57
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Looks Gr8! keep'em coming!
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