SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 07-08-06, 05:25 AM   #1
stabiz
Silent Hunter
 
Join Date: Jun 2006
Location: Norway
Posts: 4,224
Downloads: 14
Uploads: 0
Default

Same here, stopped playing SH3 about a year ago, until I saw i Grey Wolves screenshot on a Norwegian gaming forum. I came back here, and discovered that Grey Wolves is not just cool, its GREAT.
stabiz is offline   Reply With Quote
Old 07-08-06, 06:48 AM   #2
none
Swabbie
 
Join Date: Feb 2005
Location: Germany
Posts: 8
Downloads: 0
Uploads: 0
Default

Hi

Stopped playing 5-6months ago.

Reason: There is no big "up and down"-effect when shipping the rough sea for example. Your sub should be more shakened when in rough sea. There is no big physical difference of the boat when in calm sea or in rough sea - except the wave heights differs. Well, still waiting for such a mod


But nice to see, that there are still really good mods out for SH3. Maybe Ill try some in a few days. GW looks good
none is offline   Reply With Quote
Old 07-08-06, 07:06 AM   #3
johan_d
Samurai Navy
 
Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
Uploads: 1
Default

Well, I am just new, discovered the game just a week ago. I had then added GW mod, and use SH COmmander and SHGen, what makes this wonderfull and immersive expierience.

About the up and down effect, well, with SHCommander I did set the waves Seasonal, and they were big in a storm just below the Irish coast. I did had to let go a target due to the bad weather. Followed the poor merchant for a couple of hours, but after spilling one torpedo I decided it had just pure luck. I went, further SE, en after a day or so got slightly better weather, where I found another victim who I sunk.

Anyhow, we were shaking all over..

Johan
johan_d is offline   Reply With Quote
Old 07-08-06, 08:22 AM   #4
Skubber
Officer
 
Join Date: Sep 2005
Location: Rochester, NY, USA
Posts: 239
Downloads: 36
Uploads: 0
Default

I am recovering from a head injury and I can't work or lift more than 20 pounds for the next few weeks.
Even walking more than two blocks makes me woozy.

So the good part is I've been playing SH3 pretty constantly for several days!

Even SH3 makes me tired, after a while. But its nice to be back into the game - and just in time for the new release of Commander, too!
__________________

"I wish to have no Connection with any Ship that does not Sail fast for I intend to go in harm's way."
- Captain John Paul Jones, 1778
Skubber is offline   Reply With Quote
Old 07-08-06, 10:03 AM   #5
johan_d
Samurai Navy
 
Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
Uploads: 1
Default

Take care with your head then.. slow ahead.. lol.

I am also looking into the mission design part.. where I live, a lot had happened what is barely known, Operation Switchback area.
After DDay the Germans are been pushed up north and escaped by boat over the river Scheld, Netherlands. I remember as a kid seeing the Uboat nets here ashore. A massive heap of steel rings. I'm just 40 years old, so you have an idea how long they have been laying here..
Anyhow, after Antwerp was lost to the Allies, convoys started to come in there, while the rest of the Netherlands was in German hands for a winter..
So, you can imagine it has mission potential, just look at the map, a giant death trap for uboats..

johan
johan_d is offline   Reply With Quote
Old 07-08-06, 10:30 AM   #6
Mooncatt
Grey Wolf
 
Join Date: Jun 2006
Location: Keighley UK
Posts: 938
Downloads: 78
Uploads: 0
Default

ive only just started playing it again, i was away from it for bout six months or so then just got the taste back again, (hope i dont loose it again)
Mooncatt is offline   Reply With Quote
Old 07-08-06, 10:40 AM   #7
Torplexed
Let's Sink Sumptin' !
 
Torplexed's Avatar
 
Join Date: Dec 2001
Location: Seattle, WA
Posts: 5,823
Downloads: 43
Uploads: 0


Default

According to my career files my last save was on March 27th, 2006. But, hey ya gotta give the sim a break every once in a while or it starts to become stale. Or is that heresy?
__________________

--Mobilis in Mobili--
Torplexed is offline   Reply With Quote
Old 07-08-06, 10:47 AM   #8
johan_d
Samurai Navy
 
Join Date: Jul 2006
Location: The Netherlands
Posts: 556
Downloads: 113
Uploads: 1
Default

Quote:
Originally Posted by mooncatt
ive only just started playing it again, i was away from it for bout six months or so then just got the taste back again, (hope i dont loose it again)
This holds true for all immersive games, you like it so much, then you have an OD. It can take months to recover, if you evently do.. if..

I have the same with Flightsim, been a real buff on that for years, but its almost gone. After all you seen it all, no more suprises and so.

It comes back in waves, but each time they seem to be smaller..
johan_d is offline   Reply With Quote
Old 07-08-06, 04:23 PM   #9
Sailor Steve
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

I've played SHIII consistently for the 16 months it's been out. I only stopped last week when I lost my apartment; as soon as I have a new place I'm back at sea.

Quote:
Originally Posted by none
Hi

Stopped playing 5-6months ago.

Reason: There is no big "up and down"-effect when shipping the rough sea for example. Your sub should be more shakened when in rough sea. There is no big physical difference of the boat when in calm sea or in rough sea - except the wave heights differs. Well, still waiting for such a mod


But nice to see, that there are still really good mods out for SH3. Maybe Ill try some in a few days. GW looks good
I've played with the 'Big Waves' mod for many months now, and it's included with SH3 Commander. Then interior of my boat is quite violent, so much so that I dive so I don't get seasick. Don't know where you've been that you missed it.
  Reply With Quote
Old 07-08-06, 05:02 PM   #10
none
Swabbie
 
Join Date: Feb 2005
Location: Germany
Posts: 8
Downloads: 0
Uploads: 0
Default

Hi steve.

With a missing "up and down"-effect I mean there is no physical difference of the subs' movement depending the wave heights. If big waves are coming, they just roll over the bridge. If you choose twice big waves the bridge is just deeper under the surface, but the sub itself isnt affected by bigger waves...its just the bridge which is more or less under the surface. Just have a look on the horizon and you see what I mean Its just the same physic, same motion, no matter which wave heights you have choosen

Hope that explained it
none is offline   Reply With Quote
Old 07-08-06, 05:14 PM   #11
Sailor Steve
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Okay, the bridge. I think I do see what you mean. I thought you meant the control room, which to me rocks quite a bit.
  Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:30 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.