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#1 |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
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Little question:
I see there is an optional skin for the Isles ship and both veersions look very good... Is there a way to make it multi skin so there is no need to enable/disable it via JSGME all the time? ![]()
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#2 |
Sonar Guy
![]() Join Date: Nov 2020
Posts: 377
Downloads: 33
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#3 |
Grey Wolf
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I think, the most apropriate way for SH3 is to build a simplified model (based on the original one) and create a single texture for the entire model. Then, it's easy to create several skins... But this is a lot of work !
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#4 | |
Sea Lord
![]() Join Date: Mar 2007
Location: La Paz, Bolivia
Posts: 1,965
Downloads: 275
Uploads: 51
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#5 |
GLOBAL MODDING TERRORIST
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Sorry but no re-uv work would be needed.
What would happen if made a multi texture is that only the hull texture would change. Really never tried to multi-texture the deck textures but since I can't recall it ever having been done I suspect it can't be. Now if you can live with one deck texture no matter the Hull? Then Bob's your Uncle! ![]() |
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#6 | |
Grey Wolf
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#7 |
Sonar Guy
![]() Join Date: Nov 2020
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#8 |
GLOBAL MODDING TERRORIST
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Your right. I didn't look close enough.
![]() By the way Alex.B, Nice work on the Ships. ![]() |
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#9 |
Captain
![]() Join Date: Sep 2011
Location: Halifax, Nova Scotia THE HUB OF ALL CONVOYS
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I don't know if this will help or if your already familiar with this site but is good reference material to building new ships. https://www.history.navy.mil/researc...ip-shapes.html
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#10 | |
Sonar Guy
![]() Join Date: Nov 2020
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#11 |
Sonar Guy
![]() Join Date: Nov 2020
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