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Old 08-02-2021, 07:09 AM   #1
Skybird
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Default MICROPROSE --- stop --- CARRIER COMMAND 2 --- stop --- THEY ARE BACK

August 10th. Steam.

Holy moly, classics as classic as it can get has anyone seen this coming (Carrier Command I mean, not MicroProse)...? Now I'm slobbering. Beside Speedball 2 and Dungeon Master and Geoff Crammond's Grand Prix , this is THE game of my Amiga 500 days...



Two versions for the price of one, one in 2D, one in dedicated VR.

Lets hope it is better than the Carrier Command attempt from ten years ago or so.
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Old 08-02-2021, 07:32 AM   #2
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Weired graphics at first sight. But the retro look has its charm, and it could work very well in VR. Voxels, if I am not mistaken. Many vids on Youtube available.
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Old 08-09-2021, 08:29 AM   #3
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Old 08-11-2021, 06:30 AM   #4
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Grrrr, second time after Carrier Command Gaea Mission from around ten years ago that somebody claims to revive the old legacy - and seems to have spoilt it, and for the same reason again like Gaea: bad pathfinding, bad unit and wepaon AI. Careless mess of different package offerings in the shop do not impriove the first impression. I got some feedback on the developer's reputation, he seems to like leaving things in an unfinished state and mess up pathfinding AIs. VR seems to be really bad, namely bad interface. I would have expected the opposite, but apparently I expected wrong.

Too bad, I really wanted to like this game, but I am now in standby-and-overwatch mode, not buying. Will see whether they improve the game in the next months, but my hopes are very low. Also, for what is offered in looks and broken things, the price tag is way too high.

I hope it is no omen for its planned later titles that Microprose "Neo" offered its brand name for this publishing.


P.S. Reminds me of the various attempts there have been to recreate the original Amiga Speedball 2. Several games over the past 20 years, all failed miserably - and unneeded. Nobody got it and understood that all that was wanted to make it a big success was to just do an exact 1:1 visual and acoustic and gameplay carry-over from the Amiga to PC. No new stuff, no different looks, no nothing. People begged for right this. No developer ever understood. Every developer claimed to improve it so very much. All failed miserably. - When somethings' good, then its good. Don't "improve" it.
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Old 08-12-2021, 10:08 AM   #5
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i bought the game and am hoping that the unit AI and pathfinding are improved, it is the curse of many games Sh2 and DC being other obvious examples. I have tried CC2 in VR as well and it not too bad but in need of refinement. Pathfinding was a lot easier for the original CC devs i suppose as all of the islands were essentially flat plains.

On price its really equivalent to what we would pay for an SH games when released and cheaper than AAA titles, actually it’s funny but we were paying the same price. For games like Red Storm Rising, Task Force 1942 etc as we pay today and that was 30+ years ago!

At least they had the sense to inculde multiplayer this time which Hostile Waters and Gaea Mission did not but the price and lack of a lobby may preclude this element from reaching its full potential.

Hostile Waters, although old, is definitely worth a look if you haven’t played it especially since its at a bargain price these days...

https://store.steampowered.com/app/2...ntaeus_Rising/
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