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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
The Analyst
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![]() Quote:
On top of GUC or is this one a stand alone version?
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#2 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
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Better to install offline, it overwrites GUC files.
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#3 |
The Analyst
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![]() Ah ok. I like your UZO but if I have seen it correctly, then you have the eagle on the tower. Or am I wrong? Can you tell me how to delete the eagle and what changes have you made to yourself compared to GUC or what is different with your mod?
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#4 | |
Ocean Warrior
![]() Join Date: May 2012
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I only used the latest works of Sphere and Wise. The eagle will be removed from the outbreak of hostilities. How it was done historically. You don't have to do anything.
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#5 | |
The Analyst
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I think for Type IIa is the attack and air target periscope swapped. If I am right, the attack periscop must be be the rear periscop. Here is a screenhot of the curent model: ![]()
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#6 |
Ocean Warrior
![]() Join Date: May 2012
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On submarines of the Typ II, two periscopes were installed: in the middle of the central post compartment, closer to the stern of the submarine, was the working part of the anti-aircraft periscope, and closer to the bow of the submarine - the commander's periscope shaft
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#7 |
The Analyst
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One additional question about your version of GUC. Have you also working victory pennants integrated?
I ask, because I tested at the moment only type IIA and there are no pennants, if I full raised periscope in harbor.
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Best regards, GrenSo “Mankind must put an end to war, or war will put an end to mankind.” - J.F.K. |
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#8 |
Frogman
![]() Join Date: Jul 2002
Location: U-957: Patrol 05 In Progress...
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I remember a long time ago I had a mod that fixed that issue and swapped the position of the two scopes for the type VII's so they would be correct. I've been looking for it on my backups but haven't been able to find it. I also had a mod I think called Church's Observation Scope that changed the GUI periscope view so you could see higher and lower.
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![]() [Current JSGME Mods Used In My Game] "Dave, you will always be remembered! R.I.P." U-759 |
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#9 |
Ocean Warrior
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I have already explained above that the periscopes are placed correctly and there is no need to reinvent the wheel.
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#10 | |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
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https://www.mediafire.com/folder/zlz5mx2gbm2zg/Church Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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