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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
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I used to feel the same way about the Nürburgring in Forza. There was a time when I knew every millimeter of that track.
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#2 |
Soaring
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I have several hundred laps on laerscanned Nordsschleifen. Not only is the track just one third in length of the TT Isle of Man track, in a car its also a more forgiving steering even when going very fast. In a Bikesim, the delayed steering due to the body movements simulated, is far more tricky, and you have to be more on your guard, me thinks, have to steer "in advance" to compensate for the movement delays. Also, the visual perception of the track from driver's perspective is more difficult, you fight with reflections on the visor, the windscreen, and dirt, while the track ahead approaches you at lightspeed and literally flies right into your face. The perception of speed is very well transported in the sim. But I find it much more difficult to drive these bikes and with gamepad (with wheel it is even more difficult, I think).
The Nordschleife I have driven a fastest lap of around 6:15, in Assetto Corsa Classic, and I seem to recall it it was the Zonda. So I think I know how to take it really fast. Usually I take 30-40 seconds more, since I prefer more touring- and road traffic-classed cars. Slower cars make for better close distance duelling and door to door rubbing. Raceroom also has a laserscanned Nordschleife. Its the only laserscanned track in Raceroom, while Assetto's are all laserscanned (except Zandvoort), and Competizione again also has only laserscanned tracks (and no Nordschleife...).
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If you feel nuts, consult an expert. Last edited by Skybird; 07-14-21 at 07:21 AM. |
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