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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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![]() Join Date: Feb 2014
Posts: 81
Downloads: 78
Uploads: 0
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You can edit things like this, if you want.
In this location: C:\Program Files (x86)\Steam\SteamApps\common\Cold Waters\ColdWaters_Data\StreamingAssets\override there is a folder called weapons.txt Edit that, and you can see the individual weapons. Here is an ADCAP: WeaponObjectReference=usn_mk48_adcap WeaponSprite=hud/default/usn_mk48_adcap_sprite.png WeaponType=TORPEDO Warhead=550 SurfaceLaunched=FALSE WireGuided=TRUE WireBreakOnLaunchProbability=0.001 WireBreakSpeedThreshold=25 RangeInYards=42000 <---------- EDIT THIS VALUE RunSpeed=50 ActiveRunSpeed=65 TurnRate=20 SensorAngles=70,20 SensorRange=4000 WeaponNoiseValues=160,230 MaxPitchAngle=45 HomeSettings=PASSIVE,ACTIVE |
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