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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Yeah I see now - fine tune too much with TMA solution and game over.
Lock in a decent solution - take into account that it's a 'History' of the target and not set in stone. Then let the weapon do it's work. I need not rabbit on then, the posts above speak for themselves. Cheers ![]() |
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