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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 | ||||
中国水兵
![]() Join Date: Jun 2010
Location: Germany
Posts: 270
Downloads: 3
Uploads: 1
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I try to split this.
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But also this random is relayed on scripting. For example You may be attacked by Air-Groups, but this would not happen when no Airbases are scripted in. Quote:
No - since the randomness comes from the scripting. Yes - If its scripted - there is randomness in Convoy generation. Funny heh? Over scripting you tell the game if a ship may appear or not by a Percent amount. The game decides on this percent if the Ship will appear or not. So is in some way random. This is scripted in a special file for Random (RND) named "Campaign_RND.mis". There is also *_SCR.mis and *_LND.mis for (SCR) Scriped- and (LND) for Land-units. Please open these files with the Sh3MissionEditor (ME) to see for yourself. But Do Not change these files! Quote:
Speed - not random, is always scripted. Ship composition - also in some way random. The game decides itself when (Dates) some from user scripted Equipment will be shown! What exactly is etc? Quote:
There are always reasons for and against something. Against - for example, someone has put some brain into the composition of the (SH3 game or a used Mod) released Convoys. For - The game is made in a way that it is (more or less) easy to modify almost everything in the game. Please - Never ever change files directly in your SH3-installation. Always use JSGME (JoneSoft Generic Mod Enabler) for any changes! Greetings. |
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