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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
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#2 |
Sparky
![]() Join Date: Apr 2012
Posts: 151
Downloads: 502
Uploads: 5
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Hi, vickers, I made a small texture add-on for your mod. It removes the redundant “red arrows” in depth gauges, since you have added "real needle" for them. Radar range labels are also modified to show the right figures according to the screens.
Please find it here (https://www.subsim.com/radioroom/dow...o=file&id=5895) and feel free to integrate it into your work. ![]() ![]() ![]() |
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#3 | |
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#4 |
Sparky
![]() Join Date: Apr 2012
Posts: 151
Downloads: 502
Uploads: 5
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#5 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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Hey, will this along with the other fleet boat interior add ons work with TMO?
I’d like to continue playing TMO and not have to switch over to FoTRSU
__________________
There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#6 | |
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why not do a multiSH4 install so you can have both.. |
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#7 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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Good idea. Haven’t thought of that
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__________________
There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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