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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 |
Admiral
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Ok..
![]() ![]() Which would have been the U.S.S. Drum, back down in Mobile, Al., @ Battleship Park, there. M. M. ![]()
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#227 | |
Ocean Warrior
![]() Join Date: Mar 2007
Location: Houston, TX
Posts: 2,731
Downloads: 393
Uploads: 12
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It was just a gentle poke to hopefully remind you that a TMO version is still hoped for. Didn't mean to cause any confusion.
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"Never ask a World War II history buff for a 'final solution' to your problem!" |
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#228 |
XO
![]() Join Date: Mar 2007
Location: In your baffles...
Posts: 434
Downloads: 624
Uploads: 7
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What's that scratching noise I hear from behind the pantry door? hmmmm...better check it out.
![]() Well...everything looks ok...but I hear something moving around.... ![]() AH HA!....caught you!...you little bugger! You can run!..but you cant hide! Squeeeeeek! ![]() |
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#229 | |
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#230 |
Navy Seal
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#231 | |
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in the forward torpedo room." - The Silent Service in WW II |
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#232 |
CTD - it's not just a job
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He didn't name him Willard by chance, did he?...
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"...and bollocks to the naysayers" - Jimbuna |
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#233 |
Navy Seal
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Thanks. I was thinking it was a homage to a story I believe was mentioned in "The War Below" about two mice living in the Silversides, crew named them, they were kind of like pets ( I believe, will have to check back) , they gave them names. One disappeared, they believe it went into a torpedo tube when was opened.
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#234 |
Bosun
![]() Join Date: Mar 2018
Location: Paris
Posts: 61
Downloads: 59
Uploads: 2
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Wow!! Impressive work here. That's just amazing
Thanks for top job!
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#235 |
Sparky
![]() Join Date: Apr 2012
Posts: 151
Downloads: 502
Uploads: 5
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Ahoy Vickers~
I've just noticed that this mod replaces many gauge textures in the "Data\Textures\TNormal\tex" folder. However, the quality of these new gauge textures are not so good comparing with the original files of FotRSU, for expample, the radar bearing gauge of gato below. I'm wondering is that any purpose for replaceing these gauges? Can we resotre the original FotRSU textures? ![]() Original FotRSU ![]() This mod ![]() |
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#236 | |
Torpedoman
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The file, which was changed in "Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.46_EN", is "Gato_Gauges_02.dds" in the "Data\Textures\TNormal\tex" folder. I tried replacing the Vickers modified file with the original FORTSU file and the problem is solved. Obviously better graphics IMHO and no problem with Vickers' MOD. If you are able to create your own little MOD, you can use JSGME to activate it at any time without doing any damage because it is just a graphic file and you can always go back with JSGME. It is not advisable to swap the two files directly to avoid problems. The small mod can be for example: "Old Gato Red Gauges" or whatever you want and then create the folders: "Data\Textures\TNormal\tex" all empty. The Gato_Gauges_02.dds file is what you find in FORTSU 1.46 in the same folders that you copy and paste it into the last "tex" folder of your new MOD. Once this is done you can put this little mod in the MODS folder where you put the MODs to be activated with JSGME, so your mod could be: Old Gato Red Gauges with the "Data\Textures\TNormal\tex\Gato_Gauges_02.dds" folders and file then activate it with JSGME. However, you must ask Vickers for correctness the authorization to make this small MOD, even if it is for strictly personal use because it is always a modification to one of his works. If you think you are not sure about making this MOD, I can make it myself but then I ask Vickers for permission. Torpedo ![]() Last edited by Torpedo; 06-09-21 at 03:27 PM. |
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#237 |
Pooped from posting
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i think FOTRSU team re-did some of the gauges thats why they are so
good quality. my gauges are based on OakGrooves original work with more contrast added. of course there is no need to ask for permission for mods like this, all good ![]() |
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#238 | |
Torpedoman
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in the file "Gato_Gauges_02.dds" I think that only the gauge shown by flaminus is better and is placed next to the hydrophone. What exactly that gauge can do I haven't figured out yet but I don't think it's fundamental. I saw that you increased the contrast in various gauges and complemented them aesthetically. Good job! Exceptional are the quarters you added! The "plane angle indicators" and the "rudder angle indicator" have a red background. Were some gauges red? Last question: was the radar screen red or green? ![]() |
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#239 |
Sparky
![]() Join Date: Apr 2012
Posts: 151
Downloads: 502
Uploads: 5
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@ Torpedo: That gauge is for bearing of radar contact. Yes, it's not fundamental, because we don't need very accurate radar bearing and we can also get it from PPI screen.
![]() @vickers03: Thanks. I will make a personal mod on that. ![]() Last edited by flaminus; 06-09-21 at 07:31 PM. |
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#240 | |
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