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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Torpedoman
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Hi vickers03 you did an outstanding work!
I ask you three questions: - killflags appear only at port side and not starboard? (the GATO_CONNING_emblem is on both sides) - are sampans and tugsboats to be considered as sunken merchant ships to manually update killflags? - the files "SHIP_SUNK ..." what are they and where can they be seen? - Can the killflags be automatically updated in the future, I don't mean in the open sea, but at least when you return to the base? My submarine is a Gatoclass - Gato and I don't see the number but I believe it is number 212 and the activated MOD is FOTRSU 1.46. ![]() Last edited by Torpedo; 06-04-21 at 04:09 AM. |
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#47 |
Pooped from posting
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I ask you three questions: FIVE
![]() - killflags appear only at port side and not starboard? (the GATO_CONNING_emblem is on both sides) YES - are sampans and tugsboats to be considered as sunken merchant ships to manually update killflags? YOUR DECISION - the files "SHIP_SUNK ..." what are they and where can they be seen? KILLFLAGS - Can the killflags be automatically updated in the future, I don't mean in the open sea, but at least when you return to the base? NO My submarine is a Gatoclass - Gato and I don't see the number but I believe it is number 212 and the activated MOD is FOTRSU 1.46. USS GATO SS-212 IS IN THE FOLDER Last edited by vickers03; 06-04-21 at 04:22 AM. |
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#48 |
Pooped from posting
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your JSGME should look like this:
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#49 |
Torpedoman
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#50 | |
Argentinian Skipper
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![]() Best regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#51 |
The Old Man
![]() Join Date: Nov 2003
Posts: 1,304
Downloads: 214
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![]() ![]() I'm afraid I still need more detail. I don't know how to make the right example and left example rectify. I unzip the zips into the MOD folder, as usual, and I don't get what Torp gets when he activates his. What folder am I supposed to select? Am I supposed to be unzipping into that folder and not MODS?
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-Arlo |
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#52 | |
Pooped from posting
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#53 |
The Old Man
![]() Join Date: Nov 2003
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Ah, I'm learning. (He can be taught!)
![]() So, I've got my BF displayed in the wardroom (happy dance). ![]() ![]() Nothing displays on the port or starboard exterior. Guessing either I screwed that up, it's not yet available or historically this boat didn't display there. Thank you, though. This is pretty damned cool. ![]() [edit] P.S. did a little digging online. This is Tambor at her decommissioning: ![]()
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-Arlo Last edited by Arlo; 06-04-21 at 04:11 PM. |
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#54 | |
Pooped from posting
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Flaminus' patch for FOTRSU 1.46 https://www.subsim.com/radioroom/sho...d.php?t=249492 |
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#55 | |
The Old Man
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Downloads: 214
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-Arlo |
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#56 |
The Old Man
![]() Join Date: Nov 2003
Posts: 1,304
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![]() ![]() Aug. 15, 1942 - Tambor returns to Brisbane from her 1st patrol. Sunk 1 destroyer, 6 merchants and 4 small craft (2 large Sampans, 1 fishing boat, 1 crab boat). 30,729 tons. Awarded participation trophy. ![]() ![]() I'm guessing because I'm playing at 80% game difficulty (no manual targeting and stabilize view not disabled). I did take the liberty of modifying my battle flag screenshot (I added four smaller merchant flags for the small craft and a star denoting one patrol). Yes, this does add an element for immersion. ![]()
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-Arlo Last edited by Arlo; 06-05-21 at 06:44 PM. |
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#57 |
The Old Man
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Downloads: 214
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Decided to give Flaminus' addition a try. Starting Lcdr. T.E.Sting's career over. Drew the 'Terrible T.'
![]() ![]() ![]() This game just keeps getting better and better (thanks to the talented and dedicated members of this community). ![]() ![]()
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-Arlo |
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#58 | |
Pooped from posting
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#59 |
Navy Seal
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Curious if there is one for the Drum SS -228 yet?
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#60 |
Pooped from posting
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*update 13.6.21*
- TENCH Class added - TENCH Class optional sharkmouth added ![]() |
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