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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
Downloads: 209
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If you really did figure this out on your own, I tip my hat to you. Very interesting! Thanks!
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#2 |
Sailor man
![]() Join Date: Jan 2013
Location: Hong Kong
Posts: 50
Downloads: 78
Uploads: 3
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Pretty quick and useful method. Thanks.
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#3 | |
Watch
![]() Join Date: May 2021
Location: France
Posts: 30
Downloads: 3
Uploads: 0
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Thank you for your feedback!
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I also developed a TDC simulator in Excel to measure the error injected by the False AOB 90 method. |
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#4 |
Seaman
![]() Join Date: Oct 2019
Location: Near crush depth. Maybe.
Posts: 33
Downloads: 6
Uploads: 0
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Interesting technique.
I use something similar. What you're doing is instead of measuring bearing angle change by rotating the periscope, you are letting the target pass the more accurate graduations on the scope itself to yield a more accurate measurement. The only issue I see is that your own ship needs to be stationary. What I do is stop my boat, and time how long it takes for the entire visible length to pass the centerline of the scope. Regardless of AoB I know the target speed. Example: Target is directly abeam (90 degrees) and the target is 30 meters long, if it takes 10 seconds for the bow to stern distance to pass the centerline of my scope, then the target is travelling at ~ 6 kts. If the same target is at relative bearing 120, and the AoB of the target is 30 degrees, how long does it take the ship to cross the centerline of the scope? IT STILL TAKES 10 SECONDS! It appears to be moving slower, but the overall length of the ship still moves 30 meters in 10 seconds! As I'm measuring it crossing bow to stern across a fixed point, I can still get a good fix on its speed. Also, you can use any magnification you like to get a good view for the measurement as you only require the ship to pass a fixed mark - the center of the scope. To get accurate AoB, I can then cheat: If I know its range (let's say 10 hm), I know that a 30 m long ship should take 3 centiradians if it is at 90 degrees AoB. If I only see 1 centiradian (or 4 centiradians at 6x), its AoB is asin(1/3) = 20 degrees. ![]() To parallel its course and remain in the same relative position: 180 - 120 = 60 off my stern 90 - 60 - 20 = 10 degree AoB less than I should see I need to turn left 10 degrees and run at 6 kts to maintain relative position. If I was already parallel to his course and he's 60 degrees off my stern I should have an AoB of 90 - 60 = 30 degrees. In the example it's not, so I must correct his relative bearing for the AoB seen. Last edited by VonHoffman; 05-06-22 at 04:12 PM. |
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#5 | |||||
Watch
![]() Join Date: May 2021
Location: France
Posts: 30
Downloads: 3
Uploads: 0
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Thank you. :]
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Again, I disagree. Running parallel to a target observed at relative bearing 120 means its AOB should be 60° left. |
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#6 |
Nub
![]() Join Date: Feb 2025
Posts: 4
Downloads: 8
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man.. i would love to be able to have a graph/display like that in my spreadsheet calculator that ive been building. im still learning the program and formulas and such though so just completing the calculators alone has been rough but its nearly mostly done. a graph display is just a bit too advanced for me yet.
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#7 |
Gefallen Engel U-666
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SnipersLaww!
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__________________
"Only two things are infinite; The Universe and human squirrelyness?!! |
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#8 | |
Watch
![]() Join Date: May 2021
Location: France
Posts: 30
Downloads: 3
Uploads: 0
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Hey, you know what they say about a picture and a thousand words... ![]() I even refined it since then, see the screenshot attached.
__________________
My channel: https://www.youtube.com/@Efshapo |
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#9 |
Nub
![]() Join Date: Feb 2025
Posts: 4
Downloads: 8
Uploads: 0
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#10 |
Nub
![]() Join Date: Feb 2025
Posts: 4
Downloads: 8
Uploads: 0
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ive been working on my own sheet for use in multiple games and started off with a bunch of different calculators at first and managed to compress it down to about this much so far of what i feel is important. with not actually knowing spreadsheet formulas and spending alot of time with ai bots trying to help build it i feel i have pretty much hit the limit on what i can get an ai bot to understand to assist me with. (there were a few spots ai just couldnt figure out what i was trying to say to it either with what i wanted on my larger sheet) your sliders and charts are i feel the next level on what i want to try adding to it.. if even not for my compressed sheet shown here.
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#11 |
Nub
![]() Join Date: Feb 2025
Posts: 4
Downloads: 8
Uploads: 0
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could you possibly teach me how you made that chart? i dont use excel though i use another app and i am having problems trying to figure out how to make one. i am just trying to make one to just show an intercept course.. not all the fancy torpedo intercepts. my calculator doesnt really need it but it is something i want to learn how to add.
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