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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
GLOBAL MODDING TERRORIST
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So if a Stuka is assigned to Spain you need the whole texture for Spain correct?
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#2 |
GLOBAL MODDING TERRORIST
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Hmmmm
Code is still in the SH5.exe and the Markings folder is still there. |
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#3 | |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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![]() Quote:
Edit: Technically, not the only one: Sunderland is assigned to several countries in place of planes that were not modeled in time for relase, including to Italy as z-501 recon plane - but it shows up in its normal British markings. They are so similar though, who'd even notice the difference: ![]() I wouldn't be surprised if capability for it was still in game - after all, ships in .dat format were found to work in SH5. I wasn't modding yet when great SH3/4 mods were being created though so I'm not familiar with how things worked back in these games.
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An elemental spirit summoned up from the Sea of Lament itself and given one purpose, one skill, one desire... to sail! Or, to model hulls and adjust damage zones if no sailing jobs are open. My mods: Little Ships, Air Force Last edited by kapuhy; 03-23-21 at 02:34 AM. |
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#4 |
GLOBAL MODDING TERRORIST
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I checked some AirCraft files in TWO's that are in Dat format.
They don't have the necessary parts for the auto change. ![]() |
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Tags |
accurate, flag, flags, german, swastika |
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