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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#271 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
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Addon_GWR_SH3_v21.12
Thanks to Kaloin tkragelj96 for his "Alternative recognition manual no waterlines" ![]() https://www.subsim.com/radioroom/sho...46&postcount=1 ![]()
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![]() ![]() Last edited by Anvar1061; 03-18-21 at 03:18 PM. |
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#272 |
Planesman
![]() Join Date: Nov 2007
Location: Normandie
Posts: 185
Downloads: 415
Uploads: 0
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i think there's a problem with ships sh5 WoW and Toms GWX Rec Manual = CTD
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TORPILLE ![]() |
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#273 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
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#274 |
Planesman
![]() Join Date: Nov 2007
Location: Normandie
Posts: 185
Downloads: 415
Uploads: 0
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an other thing , the crew does not change their crew uniforms when te weather is bad.
![]() i play With the II D sorry my english is bad
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TORPILLE ![]() Last edited by torpille; 03-07-21 at 12:38 PM. |
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#275 |
Planesman
![]() Join Date: Nov 2007
Location: Normandie
Posts: 185
Downloads: 415
Uploads: 0
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sorry i mean does not change ...
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#276 |
Ensign
![]() Join Date: Apr 2008
Location: San Diego, CA
Posts: 231
Downloads: 364
Uploads: 0
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If your Watch crew is in the conning tower, and they are wearing their good weather cloths, when the weather changes they do not automatically change gear.
You need to remove them from coning tower and put them inside the boat, then put them back into the conning tower and Ta-Da, they are in their Bad Weather Gear. Same thing can be accomplished by submerging for a moment and resurfacing. David I |
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#277 |
Planesman
![]() Join Date: Nov 2007
Location: Normandie
Posts: 185
Downloads: 415
Uploads: 0
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yes i know but it is , i tested this .:Hmmm:
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#278 |
Sea Lord
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I find the calm here strange ... nobody has a problem here or what? This surprises me because I just downloaded the last updates can I say that the dgui is still not good ... moreover there are so many possible combinations here nobody has any errors?
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#279 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
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![]() For me it is all the more strange, because I see over 1400 downloads of the GWR v21 and about 500 times of the Addon.
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#280 |
Machinist's Mate
![]() Join Date: May 2001
Posts: 130
Downloads: 81
Uploads: 0
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Salute, All !!
I tried to send a status report and got the Abandon Ship/Scuttling Charges set event !!! Also, the hydrophone does not work at periscope depth... AD |
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#281 | |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
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![]() https://www.subsim.com/radioroom/sho...16&postcount=1 https://www.subsim.com/radioroom/sho...d.php?t=196978 If you are using DGUI change data\Menu\Gui\Layout\Orders2.tga
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![]() ![]() Last edited by Anvar1061; 03-16-21 at 11:36 AM. |
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#282 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
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All weather guns :"The usability of flaks in winds up to 10 m/s and heavy rain. Clearly, by denying the use of the flak with a breeze of 7 m/s was not realistic. Now you should be able to finish off that half-sunk small merchant after you fired your last torpedo. ;-) The only downside is that your crew will wear their rain-gear only after 11 m/s winds and really heavy rain, since this attribute is linked to what SH3 thiks is "storm conditions". "
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![]() ![]() Last edited by Anvar1061; 03-17-21 at 05:14 AM. |
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#283 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,486
Downloads: 878
Uploads: 0
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Addon_GWR_SH3_v21.13
Cleaned up MaGUI & Wide MaGUI. Added ships from WoW. Alternative atmosphere 16 km. Tools. ![]() ![]()
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![]() ![]() Last edited by Anvar1061; 03-23-21 at 01:05 PM. |
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#284 |
Medic
![]() Join Date: Aug 2014
Location: New Orleans, LA
Posts: 166
Downloads: 40
Uploads: 0
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I cannot wait for this to be released! If it comes out during the summer, can one of y'all give me a dispensation to avoid my "honey do" list that the wife is going to want me to work on hahahaha
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#285 |
Machinist's Mate
![]() Join Date: May 2001
Posts: 130
Downloads: 81
Uploads: 0
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Did a mid-patrol save using the proper precautions. When I return to the game it loads fine, but all of the control room indicator hands are pointing straight up at the 12o'clock position. Also the hydrophone is stuck the same way and it cannot be manipulated.
All of the systems on the boat do work. The soundman still functions, the engine room telegraph, compass, and depth controllers work fine. This happened on the previous patrol too, but all functions were restored when I started a new patrol. Generic Mod Enabler - v2.6.0.157 [D:\SilentHunter3\Silas\MODS] GWR Addon GWR SH3 v21 DGUI_v1.4 (1920x1080) AD |
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