SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 03-18-21, 01:24 PM   #1
Bubblehead1980
Navy Seal
 
Join Date: Apr 2009
Location: Florida USA
Posts: 6,922
Downloads: 550
Uploads: 42


Default

Quote:
Originally Posted by Captain Dave View Post
There should be Data,(click to open) Library, (click to open) revealing 2 Dat. files.
Correct. My folder is structured that way. I opened it up and the disturbance per charge is set to duration of just 0.75 sec. May ne why it seems so ineffective. I actually believe I once upped it a while back and it basically made things far too easy after dropped a pattern or two.
Bubblehead1980 is offline   Reply With Quote
Old 04-13-21, 02:22 AM   #2
FireDragon76
Bosun
 
Join Date: Mar 2021
Posts: 65
Downloads: 111
Uploads: 0
Default

I am still experimenting with this mod with the stock game, Operation Monsun, and the Japanese sub campaign. In the stock game I use it combined with the Japanese radar fix, and the Japanese escorts feel more nerfed. The destroyers seem to get lost more often, they no longer feel like they have some magical sixth sense, and there's more room to move after a depth charge attack (like varying your speed to throw off the destroyer). A good destroyer occasionally does zero in on me and isn't fooled by the water disturbance, however.


I don't get any crashes, it runs fine.
FireDragon76 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 01:30 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.