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Old 03-15-21, 03:01 AM   #1
Capt Codetrucker
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There is a utility to use pyhton software to read your save games either directly or via network (to not interrupt your patrol). It converts SH sub position and when you load Stellarium the date and sub's location will be already loaded.....
Thank you. I found it and am modding the Python script to match my custom install of SH4 to work with Stellarium.



FYI - Once I get the script working correctly, I will be attempting to mod copies of the script to use with SH3, SH5 (I hope), FSX (yes, FSX can be used as a ship/sub sim), Sailaway (sailing sim), and Virtual Sailor/Vehicle Simulator. Essentially, I should be able to adapt the script to work as long as the app produces lat/lon text coordinates I can manipulate.


Stay tuned to this thread for developments and voyage log. One caveat is I may take a long while, so don't expect quick work.
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Old 03-15-21, 03:21 AM   #2
kapuhy
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Originally Posted by Capt Codetrucker View Post
FYI - Once I get the script working correctly, I will be attempting to mod copies of the script to use with SH3, SH5 (I hope), FSX (yes, FSX can be used as a ship/sub sim), Sailaway (sailing sim), and Virtual Sailor/Vehicle Simulator. Essentially, I should be able to adapt the script to work as long as the app produces lat/lon text coordinates I can manipulate.
Hi, thought this thread might be of use/interest to you:

https://www.subsim.com/radioroom/sho...d.php?t=246847

This is Alpheratz's thread and youtube videos on something similar in SH5, using celestial navigation to plot course in game.
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Old 03-16-21, 11:48 AM   #3
Capt Codetrucker
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Hi, thought this thread might be of use/interest to you:

https://www.subsim.com/radioroom/sho...d.php?t=246847

This is Alpheratz's thread and youtube videos on something similar in SH5, using celestial navigation to plot course in game.

Than you, kindly!
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Old 03-15-21, 11:23 AM   #4
Pilot_76
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Originally Posted by Capt Codetrucker View Post
Thank you. I found it and am modding the Python script to match my custom install of SH4 to work with Stellarium.



FYI - Once I get the script working correctly, I will be attempting to mod copies of the script to use with SH3, SH5 (I hope), FSX (yes, FSX can be used as a ship/sub sim), Sailaway (sailing sim), and Virtual Sailor/Vehicle Simulator. Essentially, I should be able to adapt the script to work as long as the app produces lat/lon text coordinates I can manipulate.


Stay tuned to this thread for developments and voyage log. One caveat is I may take a long while, so don't expect quick work.

Please make your modifications on python available. Including the other Sims as well. I'm a big fan of Navigation without gps [emoji1783]. Sh3-5 using steam, fsx etc.


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Old 03-16-21, 11:51 AM   #5
Capt Codetrucker
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Please make your modifications on python available. Including the other Sims as well. I'm a big fan of Navigation without gps [emoji1783]. Sh3-5 using steam, fsx etc.
Sent from my iPhone using Tapatalk

I will be happy to do it. I actually had it all working perfectly in SH4 and was going to start on SH3, but clobbered the files without realizing I had not backed them up. Live and learn, eh?
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Old 03-16-21, 04:47 PM   #6
Pilot_76
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I will be happy to do it. I actually had it all working perfectly in SH4 and was going to start on SH3, but clobbered the files without realizing I had not backed them up. Live and learn, eh?

Oh that sucks [emoji51][emoji51]. I once lost a save game with a campaign. No time compression. Imagine my loss[emoji24].

Question: Is Steam's SH3-4 so different that you must modifiy the python script?


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