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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Seal
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Nice to see people keep enhancing this mod!
![]() Well done ![]()
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#2 |
Torpedoman
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#3 |
Torpedoman
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2021-03-05 Update: Added the missing "JGSME mod directory" to the GitLab repo. ( Here is a direct commit link to see what changed: https://gitlab.com/themrwho/dark-wat...2688f078d9ed0f )
This has also been added to the bottom of the 1st post in this thread. |
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#4 |
Torpedoman
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2021-03-07 Update: Good news! At the GitLab repo, in the documentation (PDF/ODT) there is only one 'Known Issue' listed, "Script is not 100% reliable". (In other words, not all "scripted click"s register, so sometimes script misses an add-waypoint operation). With further testing I have managed to eliminate this completely. Based on two days worth of testing, script's current success rate in add-waypoint operation is 100%.
I will not provide an update here just yet as I have moved on from this concept of one-script/one-function to a single-script/multiple-modules(functions) method. So far, one module is this i.e.: the KCA (Kiel Canal Autopilot), another module is BS (Battle Stations). I will release the new one after some further self-testing and maturation. Until then, if you happen to see this and are interested, post here, I will give you a testing version URL. This has also been added to the bottom of the 1st post in this thread. Last edited by themrwho; 03-07-21 at 05:00 PM. Reason: typo |
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