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Old 02-25-21, 09:34 PM   #1
rschilla
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The only problem with that is that it was in Steam/steamaps/common etc before and was working fine. Also I have Rome II, Rome I, Empire TW in the same "common" directory and they have all been modded.


I was trying to move it to the D Drive after I found that I had to re-install the WOTP mod to get the English voice clip and figured I may as well do it all at once. I followed instructions I found in Subsim but it failed.



That's when I said screw it, uninstalled and reinstalled and now everything is where it was but the mod simply will not activate even though JSGME claims it is enabled.
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Old 02-25-21, 09:48 PM   #2
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Originally Posted by rschilla View Post
The only problem with that is that it was in Steam/steamaps/common etc before and was working fine. Also I have Rome II, Rome I, Empire TW in the same "common" directory and they have all been modded.


I was trying to move it to the D Drive after I found that I had to re-install the WOTP mod to get the English voice clip and figured I may as well do it all at once. I followed instructions I found in Subsim but it failed.



That's when I said screw it, uninstalled and reinstalled and now everything is where it was but the mod simply will not activate even though JSGME claims it is enabled.
In uninstalling, before reinstalling, did that include ensuring the game saves folder was also deleted.?

M. M.

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Old 02-25-21, 09:59 PM   #3
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I think I took out the whole SH4 file in documents and recreated it later.



Also, when I got fed up with the messages constantly interrupting me I did mod my original DW_6 game to knock out most of the messagesGE file and Windows had no problem with that little atrocity.
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Old 02-26-21, 02:23 PM   #4
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SH4 and JSGME are both old Windows XP apps, NOT authorized by the post-Vista 'modern' Windows OS. As such, when you attempt to apply a modification to anything in the Program Files folders, which are "protected" by Windows, Windows itself will see the changes as "un-authorized" and roll them back. The other games you mention might well be considered 'modern' and be "authorized" to make changes. Most everything DirectX v9.0c, which includes the Silent Hunter series, is NOT. The mod is "activated", but the altered by Windows, and disabled, oftentimes to the point on now causing CTDs. There is nothing you can do about this, other than install Silent Hunter into a non-protected folder that Windows will not interfere with.
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Old 02-26-21, 02:35 PM   #5
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Propbeanie, I am ready to go with that.



I have used the instructions you sent to alter my Steam default to my D drive and a file called D: Steam Games


I have the English speech file saved to the D Drive as well although to a separate directory I use to store original and modded files... along with the cut down messageGE file.


I was just waiting to see if Marco or M/M came up with any other ideas before ripping the whole thing out.


I have decided not to try to move the current steam files to the new drive. I'll uninstall/reinstall to D:


I have a new download of DW_6 standing by and all I need to do is make sure that JSGME is still in my downloads folder since at this point I can't be sure if that is functioning properly.
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Old 02-27-21, 12:06 AM   #6
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Quote:
Originally Posted by rschilla View Post
Propbeanie, I am ready to go with that.



I have used the instructions you sent to alter my Steam default to my D drive and a file called D: Steam Games


I have the English speech file saved to the D Drive as well although to a separate directory I use to store original and modded files... along with the cut down messageGE file.


I was just waiting to see if Marco or M/M came up with any other ideas before ripping the whole thing out.


I have decided not to try to move the current steam files to the new drive. I'll uninstall/reinstall to D:


I have a new download of DW_6 standing by and all I need to do is make sure that JSGME is still in my downloads folder since at this point I can't be sure if that is functioning properly.

https://www.subsim.com/radioroom/sho...d.php?t=245407

Maybe try my own thread on how to make a copy, maybe you will see something in there that you can use as a guide.

You did make another steam library folder using the link propbeanie gave you? I am sorry if I missed that, it is late and I am trying to get two copies of SH4 working and my brain is kaput.
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Old 02-27-21, 11:55 PM   #7
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So here is what happened. Nothing I tried worked. Moving files to a D: drive did nothing. In fact, that was worse. It would not even load the original game.


Which got me to thinking that something was critically wrong. In spite of having the mods activated when I did a local file validation scan on Uboat Missions it told me that precisely 1 file had failed to validate.


I went looking in the file and found that the intro movie was the old one. Then I looked in the DW_6 file which was still in my unzipped file and found that the movie was the new one.


Thus, it seemed to me that the problem was either that something was wrong with the DW download file OR something was wrong with my JGSME file. Tired of taking chances I reinstalled both files and Voila. It is running.
I suppose I'll never really know what the problem was but at this point I don't much care.


Once again,l sincerely appreciate all the suggestions but it really looks like I had at least one corrupted file and nothing was going to fix it.
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