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02-17-21, 06:10 AM | #2 |
Navy Seal
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Not a bug, but a feature of TDW NewUIs...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
02-17-21, 03:58 PM | #3 |
Samurai Navy
Join Date: Apr 2005
Location: Paris
Posts: 584
Downloads: 568
Uploads: 0
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Merci this will help me!
I have write "None" somewhere on the TheDarkWraithUserOptions file, and looks like it's working ... I'll get your editor viewer, more efficient for sure. |
02-17-21, 04:42 PM | #4 | |
Samurai Navy
Join Date: Apr 2005
Location: Paris
Posts: 584
Downloads: 568
Uploads: 0
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Quote:
#CATEGORY=Crash dive #TYPE=5 #DESCRIPTION=Station to teleport to when crash diving (if TeleportOnCrashDive is True) #VALUES="TelToObsScope","TelToAttackScope","TelToR adar","TelToHydrophone","TelToCaptainsBed",None #DEFAULT="TelToRadar" #; the station to teleport to when crash diving #; possible values are: #; "TelToObsScope" - teleport to obs scope #; "TelToAttackScope" - teleport to attack scope #; "TelToRadar" - telelport to radar station #; "TelToHydrophone" - teleport to hydrophone station #; "TelToCaptainsBed" - teleport to Captain's bed #; None - do not teleport CrashDiveTeleportToStation = None |
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