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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
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I apologize because I think this question was asked before but I cannot find it. Is there any way that the torpedo settings, once made in a campaign mission, can be made to remain what they were set at in a saved game so that when the saved game is loaded, the torpedo settings are what they were set at?
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#2 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Go into your profile and find all threads that you have started. You'll then see http://www.subsim.com/radioroom/showthread.php?t=92656 on page 2.
AFAIK Sailor Steve is right. The answer is no. |
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#3 |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
Uploads: 0
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Thanks JScones. Sorry, I could not remember. Sorry about the repost. Wish I could delete it now.
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#4 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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I wouldn't worry about it. Hopefully someone else here has some method that they use which may work for you too...
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#5 |
Sea Lord
![]() Join Date: Mar 2006
Location: Port Hardy, BC, Canada 75 yo with M.S. & C.O.P.D. & heart problems
Posts: 1,930
Downloads: 1
Uploads: 0
|
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Thanks. It's just that sometimes I have to save my mission while in a battle, and it takes time for me to reset the torpedoes when I reload the mission.
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