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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Sparky
![]() Join Date: Aug 2008
Location: Poland
Posts: 152
Downloads: 878
Uploads: 0
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Leutnant z.S. kimanu-96 |
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#2 |
Ocean Warrior
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If it helps, easy enough to download the mod and just take the binoculars file from it to use elsewhere.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#3 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,452
Downloads: 493
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If you are looking for the mod, here is a link;
https://www.mediafire.com/file/g7373...d%2529.7z/file Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#4 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
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This gui is for resolution 1024x768
If it is to be used for another resolution, the binocular tga must be revised ![]() Also on the menu.ini |
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#5 | |
Ocean Warrior
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__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#6 |
The Old Man
![]() Join Date: Oct 2012
Location: Pleven,BG
Posts: 1,577
Downloads: 901
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Ok,thanks for the info
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#7 | |
Sparky
![]() Join Date: Aug 2008
Location: Poland
Posts: 152
Downloads: 878
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![]() Quote:
You can specify exactly which file it is
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Leutnant z.S. kimanu-96 |
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#8 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
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![]() ![]() data\Menu\Gui\_BinocMap.tga
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#9 |
Ocean Warrior
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In this particular mod the files "Binocular.tga" and "_BinocMap.tga" found in path data\menu\gui.
Copy\paste those into the same path as your install. May or may not work but worth a try.
__________________
"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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Tags |
big dials, dsk gui, gwx 3.0, rafael dsk gui, sh3 |
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