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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#226 |
Ocean Warrior
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Only thing I can think of is the Hsie patch wasn't done for some reason, even though you actually did do it. Or at least Stiebler's patch thinks that.
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#227 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
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John,
That is what I am thinking. Maybe something is amiss in the menu 1024 768 ini file, I haven't look there, one of the to do things. Good hunting, FUBAR295
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#228 | |
Ocean Warrior
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Problems with it usually cause a ctd upon trying to load a mission, academy, career, etc.
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#229 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
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Was able to do the Stiebler Patch on my Desk Top.
![]() Something in my system will not permit the patching function within the hard drive files, maybe anti virus. I was previously able to do it that way, not sure why not now. Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#230 |
Ocean Warrior
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Maybe some automatic virus program update ?
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#231 | |
Watch
![]() Join Date: Jul 2014
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But I really dont know if it change anything atm except rewritting some file from my ARB wideGui and destroying it (split screen) |
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#232 | |
Lieutenant
![]() Join Date: Jun 2010
Location: Germany
Posts: 269
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Go to first post. Use the NYGM-Link in the signature. iirc the HsieOptionsSelector_V16C is the Last one. I have no idea what your problem in ARB is, i dont use it. Split screen sounds like look for Tycho-patch. Greetings. |
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#233 |
Planesman
![]() Join Date: Jul 2007
Location: Montreal, Canada
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Is it compatible with LSH 2020, as well?
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#234 |
A-ganger
![]() Join Date: Jan 2021
Location: 10th flotilla
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hey folks, is there a reason why diesel damage fix isn't activated in stiebler-h.sie option selector? Is that fix also not compatible with NYGM just like the realistic repair times?
best regards. ![]() |
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#235 |
Ocean Warrior
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It can be used in NYGM without any issues.
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#236 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
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Perhaps because that Diesel damage fix option is not very realistic ?
During WW2, diesel submarine were able to run on flank speed during several hours but not only 15 minutes like it is simulated in that feature. ![]() |
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#237 |
Navy Seal
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I agree, that’s why i don’t use this option.
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#238 |
Ocean Warrior
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Maybe so, maybe not but the engines were far from being reliable. I.e., time after time in Blair's books there are accounts of engine trouble.
Player engagements/events tend to occur much quicker in the game vs. real life too, so perhaps the time frame before damage in the patch if thought of in that light isn't to far off ? And of course, one can always try changing the patch parameters in the hsie.ini file. It says very risky (whatever that means) to do so but has anyone tried ? I've always used it and now wouldn't play the game without it to the point that I believe not using it gives the player an unfair advantage, which with the Sh3 ai is hardly needed in the first place. ![]() I believe it was Leitender who also made a damage patch but it's only for the VIIb. I haven't looked at it enough to see if it could be made to apply to others.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() Last edited by John Pancoast; 02-07-21 at 07:37 AM. |
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#239 |
A-ganger
![]() Join Date: Jan 2021
Location: 10th flotilla
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Thank you for the quick reply, folks.
![]() I was thinking it might be because of nygm no damage control mod, but after reading your replies, it may not be the case anymore. Cheers, ![]() |
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#240 | |
Ocean Warrior
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The only option in the H.sie/Stiebler patches relating to damage that shouldn't be used with NYGM is the "Realistic repair times" option of H.sie's patch.
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