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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
XO
![]() Join Date: Mar 2007
Location: Colorado, for now. Any RED State, ASAP.
Posts: 401
Downloads: 77
Uploads: 0
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See...see how stupidly crazy all this is? Bah...Humbug!
I'll be looking for the 21st century sub sim...and saving my sanity by not trying to make SH3 work. |
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#2 | |
Ocean Warrior
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If you want to get going, simply apply GWX to a SH3 1.4b install. It can really be that easy. Anyway, best of luck with any future subsuming endeavors.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#3 |
Grey Wolf
![]() Join Date: Sep 2011
Posts: 979
Downloads: 256
Uploads: 0
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It likely won't help you now, but my advice (assuming you have a goodly-sized hard drive):
Install a bare SH3 install and then use something like SH3 Front End to copy new installs. I currently have the following: C:\SilentHunterIII-Base\ C:\SilentHunterIII-GWA\ C:\SilentHunterIII-GWX\ C:SilentHunterIII-NYGM\ C:SilentHunterIII-WAC\ The first is my clean install - just installed and run once to set up the savegame directory. I then used SH3FE (and I'm sure there are other methods to multicopy also) new games for GWX with alternate flotillas and the ARB Mod, GWX with the TKSS U-Boats and MaGUI mod, NYGM, and WAC5.2. After the copy, you just apply the 4GB patch and the H.sie fix (with only the lazy watchofficer fix selected) to each game. Your "base" install never gets touched other than to copy to a new directory. The only oddball amongst them is LSH since it uses its own installer. |
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