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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
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thanks it is the same as gwx3 but the sound quality of yours is not good. try the one from gwx3 (exactly the same but better sound)
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#2 |
Ocean Warrior
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Strange, I have the opposite; the sound quality of my file is good and gwx is so-so. Probably sound card related.
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#3 |
The Old Man
![]() Join Date: Oct 2012
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Little off-topic
The craziest sound I've ever heard is from the good old AOD ![]() |
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#4 | |
Ocean Warrior
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#5 | |
Samurai Navy
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can you link us the sound.wav of this ? ![]() |
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#6 |
The Old Man
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Unfortunately no
The sound files in AOD have an extension "raw" And I'm not very sure if they could be applied in Sh3, the gameplay is different, as John said! |
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#7 |
The Old Man
![]() Join Date: Oct 2012
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![]() Pale example in the fourth minute |
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#8 |
Ocean Warrior
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I don't know how but they can be extracted and used in SH3; i.e. Stiebler's "Smoke on the horizon !" sound file in his patch is also from AOD.
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#9 |
The Old Man
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Yes true
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#10 |
Helmsman
![]() Join Date: May 2011
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Moin, moin ...
The sounds of AotD and CAotD can be converted comfortably with Audacity, just pay attention to the bit import value ca 11 000, the wrong value is noticed when it is too fast. ... Kermit |
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#11 | |
Ocean Warrior
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![]() ![]() Thanks !
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#12 |
Helmsman
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Moin, moin ....
note, in Audacity go to import/raw data and then set the sample rate to 10 / 11000 Hz, you have to try it. then it works. This is how I did it. ... Kermit |
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#13 |
The Old Man
![]() Join Date: Oct 2012
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Thanks, i'll try later
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#14 |
Ocean Warrior
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Fyi, the German voice files all start with <number>G<letter>. English is the same except E for G.
I.e., the smoke on the horizon file is 6GA. The various named files are easy to figure out what does what.
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#15 | |
Ocean Warrior
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