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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#6 | |
Admiral
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![]() To add to that, in the \common folder, leave your 'initial' install of SH4 stay unmodded, let that copy serve as your 'pristine' virgin copy. You can create a new folder (inside \common) & name it to the mod you are going to use... as in FotRSU, for example, so it reads as follows: "C:\Games \Steam \SteamApps \common\FotRSU..." Then it is a simple matter of copying the guts from your virgin copy & paste them into that newly created folder as outlined above. This NOW becomes your safe SH4 game to mod with FotRSU. ensure you place into this folder JSGME, as well as MultiSH4. Run them 1st in this order... : Step 1. JSGME (upon running this, it will then create a folder in the SH4 you are modding, leave the name be & just click accept. Then add in the ''MODS" folder, the mod/s FoTRSU v1.39 (& if you wish to, the Nippon Maru add on, as well). Activate the mods, & close out JSGME. Step 2. MultiSH4... upon running this, it will have assigned to name the saves folder as SH4... change it to FRS (short for FotRSU), RSU (see FSR) or RSN (for FotRSU+ the Nippon Maru, if you choose to add that to the mix. Step 3. LAA... does not need to be in the SH4 folder to work, so can be installed any where, to the best of My knowledge... where I have it installed, it works just fine... this step, needs being done last... just run it as outlined above in My 1st post reply... That's it... hope this info, as well as propbeanies helps... Fair winds, smooth seas & good huntin'... M. M. ![]()
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