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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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Also the torpedo has to be carefully lined up in relation to the tube. The gyro angle settings are also done manually, so there has to be a connection from the torpedo through the tube wall and to the actual angle-setting wrench; so it has to be perfect, and that also takes time.
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#2 |
Commander
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Yap...I reckon it must have been a hell of a tough job. Except the torpedoes in the tubes, all the spare ones were stored under the floor ?
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#3 |
Ace of the Deep
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The 8 minutes is highly optimistic.
However, it has been said the XXI took ~8 minutes to load all tubes, not just one. |
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#4 |
Stowaway
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And while it's not modeled in SH3, in real life didn't they have to pull electric torpedos out of the tubes every few days to service them? So once they were loaded in the tubes it's not like the mechanics were off doing other jobs. Torpedoes required a lot of attention day to day.
NYGM 2.01 has the torp reloads set to 12½ minutes or 25 minutes (depending on staffing and experience) for each eel. I think that's probably a little more close to what you could expect in real life. |
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#5 | |
Mate
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#6 |
Grey Wolf
![]() Join Date: Jun 2006
Location: Keighley UK
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lol not sure id like to share a bed with a torp tbh, but yeah really tough job those guys had
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