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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#376 | |
Navy Seal
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Thanks guys, but wait to try it!
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Nevertheless i think escorts are harder now, assuming when they have veteran/elite skills...because at war start it’s always easier (as in RL) And i don’t want to make Ccom12 unplayable either, due to unbelievable Difficulty! As always...compromise! ![]()
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#377 | |
Ocean Warrior
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![]() Late war is too for that matter. I approach a convoy at any time with the thought of "I wonder how many ships I'll sink this time" vs. the thought of "I wonder if I'll survive this attack". ![]() I may try looking at eliminating the affect weather has on escort sensors. I know irl it did but sometimes it's best to use ahistorical methods to achieve historical results, in this case escorts that should be respected. Anyway, good to hear.
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"Realistic" is not always GAME-GOOD." - Wave Skipper ![]() |
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#378 |
Navy Seal
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IXB done and finished...now to the IXC!
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#379 |
Navy Seal
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![]() ![]() Added my splash effects when 88/105 mm gun is starting to submerge...as well as conning tower bottom to top ![]()
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#380 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
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Nice, waiting patiently.
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#381 |
Navy Seal
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Prepare to be wet!!
![]() ![]() ![]() Real bad weather navigation feeling now ![]()
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#382 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,450
Downloads: 493
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Wow!
![]() ![]() Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#383 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 919
Downloads: 360
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This has got me pumped
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 |
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#384 |
Sea Lord
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La Fifi il me semble que tu en as sous le pied
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#385 |
Navy Seal
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IXC done and tested
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#386 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
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![]() ![]() ![]() Will the sub skins that are in SH3 Commander that comes with CCoM 12 work with the new subs? |
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#387 | |
Navy Seal
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![]() Anyway they should work as I DIDN’T CHANGE THE SUB 3D MODEL! Again, I’m not importing German U-Boat Compilation to Ccom12, because of MEMORY issues that would certainly occur ! ![]()
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#388 |
Helmsman
![]() Join Date: Oct 2008
Posts: 102
Downloads: 471
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#389 |
Navy Seal
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Type VIIB is no more green
![]() Now same grey as others wolves! ![]() This will be a separated little mod to be activated in Commander Jsgme...because of Commander skins! ![]()
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Last edited by Fifi; 01-08-21 at 01:22 PM. |
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#390 |
Navy Seal
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Just discovered this IXC model, available 1943/12/01...was hidden in Ccom12 Commander!
![]() ![]() One more model i have to enhance ![]() ![]() Could someone explain me why they made this strange hull shape for IXC?
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