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Old 01-06-21, 06:14 PM   #1
Von Due
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Join Date: Jul 2012
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Apart from Elite II/III, the space games I spent waaaay too much time with were
TIE Fighter (best overall space shooter sim there ever was). I have spotted one new feature in ED that is lifted directly from those SW space sims: Power management.
X Beyond The Frontier
X:Tension
Kerbal Space Program (because guns are not needed all the time in every single game in existence)

An absolutely insane amount of time went into all of these. I wouldn't be surprised if ED will end up in the same club. So many things that reminds me of just how crazy big Braben and Ian Bell managed to make space on an 8 bit computer back in the day and how that size exploded with Elite II.

“Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.” - D. Adams

ED fully manages to give us that enormous game world, and filled with things to discover in ways that aren't as utterly broken as it was in Elite III.
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Old 01-07-21, 12:37 PM   #2
steel shark
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Default guess what

when i first saw your "elite dangerous" post it reminded me of something ive remembered what is was now

last year a best friend of mine died in a motorway crash so after i helped his mum out with sorting his room out & legal stuff


he left no will so was a real mess ect


in the end she left me with his xbox 1 and various other stuff as a thank you for the support & help


ive today remembered that he got elite dangerous so ill make a new account for me & try it out tonight


well that,s my first bit of luck this year


ill let you know how i get on


also im guessing that xbox & pc versions might not talk to each other some times they do


either way a Microsoft account should be transferable to a different machine maybe if not at least i can get some hands on practice to see if i like it ive watch few tube videos its looks very good


a other game i got last year ive remembered was for xbox 1 its called "The Long Journey Home"

its very good space get home exploration & tactical game you might like

Steel Shark
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Last edited by steel shark; 01-22-21 at 02:49 PM.
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Old 01-07-21, 02:42 PM   #3
Von Due
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That's a dark story. RIP to your friend.

I have no idea about different platforms communicating. I guess we'll find out then. About accounts: ED requires an account that can be linked to the purchase, if I'm not mistaking. I bought mine on sale but the price on steam isn't as bad as for many other titles. You can also link your Steam account to your ED account. It passes for a purchase check.
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Old 01-07-21, 05:22 PM   #4
steel shark
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Default wow very nise game

very good game like freelancer but with today's graphics and you can land & drive !!!


its also got Holly From RED DWARF as a ai voice choice !!!


"if they have also added a holly hop drive all the better"


also dash board add on,s i couldn't find the "hawaiian hula girl" one i was looking for tho ... ha well


ill look in to cross game compatibility if not ill sort something out ive sent you a friend request


and thank you for the RIP for my mate very appreciated


i really wish that meant


Return If Possible


ill be in touch


Stay safe


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Old 01-10-21, 07:11 AM   #5
Von Due
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Still hanging out in the beginners' area, I decided to go scouting outside for a bit, and stumbled across something that has me stumped. A space skunk works? Top secret research? Abandoned industry? Whatever it is, whoever built it made damn sure it wouldn't be easy to find. Did a bit of investigating and found that even though the place did seem abandoned, the automatic defence sure worked but had worse aim than storm troopers on a lads night out.

Had to look it up on the internet and found a whooping 2 entries. Both entries were filled up with question marks.
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Old 01-10-21, 06:34 PM   #6
steel shark
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Default found a joy stick

i found a xbox one compatible joy stick so the games much better now

very good find mate ive heard of this game before but was totally unaware of the Solo part so ta.

ill pursue that other thing we talked about on private messages when i can


so good luck mate &

Turn & Burn



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Old 01-11-21, 04:12 PM   #7
Von Due
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Cutting my teeth on combat in this game and damn they upped the complexity a fair few notches from FE. Not only do you have to choose which ship you want to fight in, there is also the build of that ship. FE had it too but on a much, much simpler and smaller scale.

Choose which weapons but also where you want each as the different hardpoints are located on top, underneath, up front, at the rear, all making a difference in what they can shoot at. You want that large compartent to house the shield generator, or you want the biggest engine you can fit in and go with a smaller shield? Don't forget power distributors for the capacitors, and make sure you prioritise which part gets power when the drain is too great.

Then there is fighting. While not entirely DCS level, it certainly keeps you more busy than in the prequels. Set capacitor recharge rates, look out for bandits, work the throttle for that sweet corner speed going over to closing the gap before back into turning again. It's a real workout at the gym this is.

But seeing the money roll in as pirates and murderers get toasted and roasted makes this exercise something I can live with.
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