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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Silent Hunter
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![]() so, i used Notepad to make a few changes to the parms based on your display and at least one of them fixed the problem. thank you! ![]()
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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#2 |
CTD - it's not just a job
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You are more than welcome. Ain't it wonnerfull? The editor helps with some things, but trashes others. Remember, lurker_hlb3 always warned folks about using the editor to even so much as look at his files, and some settings do indeed go back to Stock ME settings if you "OK" anything with the ME, even without any edits. Editing with a text editor is generally called for after an ME edit, even for SingleMissions. Look in the FotRSU mod, Support / ExtraInfo / MissionEditing for the [ENG] Mission Editor V17.pdf file, which is Dietrich's Nordfront version of the ME manual. Written for SH3, it does apply to SH4 for over 90% of the manual, the main differences being in the functions of the Mission menu, and the addition of MapZones & Locations.
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"...and bollocks to the naysayers" - Jimbuna |
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#3 |
Swabbie
![]() Join Date: Apr 2014
Posts: 5
Downloads: 30
Uploads: 0
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Just checking, is this mod compatible with the German U-boat campaign?
Because I'm getting weird bugs like you wouldn't believe it. |
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#4 |
CTD - it's not just a job
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Well, RFB (Real Fleet Boat) is Fleet Boat centric, and as such, tunes things for the US submarines at the expense of the German side of the game. That said though, there shouldn't be that much of a difference... What folder do you have SH4 installed in, and did you empty the Save folder after activating your last mod?
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"...and bollocks to the naysayers" - Jimbuna |
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#5 |
Swabbie
![]() Join Date: Apr 2014
Posts: 5
Downloads: 30
Uploads: 0
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D folder, with Steam and using JSGME to enable the mods. Initially had a bit of a hassle getting it working, but I resolved that (likely indeed by emptying the Save folder as you suggest) a month or so ago.
Mainly I'm having problems with: The crush depth of the Type IX. It gets destroyed at 170m, rather a bit more shallow than the 230m test depth. Torpedos seem to disregard targeting solutions at times, and at other times wildly misinterpret them. The periscope (and to a lesser extent the bridge UZO) have a strange tendency to lose lock on ships. The periscope is even capable of losing lock on ships at <1000m in broad daylight. |
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#6 |
CTD - it's not just a job
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Well, RFB v2 does alter the IXD2 settings, so what you are experiencing could well be from the RFB mod.
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"...and bollocks to the naysayers" - Jimbuna |
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#7 | |
Torpedoman
![]() Join Date: Sep 2009
Location: Bay Area, California
Posts: 114
Downloads: 229
Uploads: 0
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I have RFB 2.0 and I also play the German Uboat campaign with no issues. I can't speak for the other issues, but the losing lock when viewing through a periscope or UZI is, if memory serves, a global positioning issue. That is, if your boat is near the equator or the poles, the losing lock issue manifests itself. Or something like that lol. I vaguely remember reading something about it many years ago, but it is definitely related to where the boat is located globally. It is a weird bug. AFAIK there is nothing that can be done about it. It's an inherent issue with the game itself. Sorry if that doesn't help. |
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#8 |
Swabbie
![]() Join Date: Jun 2022
Posts: 6
Downloads: 17
Uploads: 0
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I have localized this issue to this mod. It is only an issue for campaign and war patrol. Turning my graphics way down helped, but I shouldn't have to do that because I have a 2060, and it runs buttery smooth during single missions and training with highest graphics.
The actual issue is that whenever I use any external view(bridge, periscopes), my game crashes. Why is this happening? I have the Steam version and the Uboat missions DLC. I also only have the Uboat missions DLC and not the base game, because I think the "DLC" is the updated game itself. I don't know how to solve this.. |
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#9 |
Gefallen Engel U-666
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WhiskeyTangoFoxtrot!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#10 |
Admiral
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![]() ![]() WhiskeyTangoFoxtrot! ![]()
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#11 | |
CTD - it's not just a job
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__________________
"...and bollocks to the naysayers" - Jimbuna |
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