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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Soundman
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@Toyotagt86
I apologize for checking your mod until today, I haven't been able to do anything mod related in the last days. Your charts are great! The distance tables are a must have. I think I will include everything. The charts that need to be used in the periscope stations should go in the layout page like you did with the distance tables. I am going to move the Aob charts there. Thanks a lot! |
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#2 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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It’s a very good widegui ! A good and immersive experience !
I’m thinking of adapting it for wac5.2 which is my favorite supermod. This is what I also did for arb widegui : https://www.subsim.com/radioroom/sho...14#post2577614 ![]() |
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#3 |
Soundman
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Thank you!!
I plan to keep polishing it while staying with the general concept. You probably should wait a bit until I stop making changes. Regards Diego |
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#4 |
Samurai Navy
![]() Join Date: Jan 2014
Location: Strasbourg F
Posts: 572
Downloads: 109
Uploads: 0
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Yes i will wait and look carefully at the improvements you will make.
Nice ! ![]() |
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#5 |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,520
Downloads: 110
Uploads: 0
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Is it possible to run this mod with WAC?
I ask since I loaded yesterday a patrol in it and found that everything was stretched and then saw the save date, August of 2019... ![]() Joining the fact that I want try your mod and needing a 1920x1080 mod for the game, I thought of asking. |
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#6 |
Soundman
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Hello,
I have never tested it with WAC so I am not sure if it will work fine, I use GWX for testing. Having said that, it will probably work but you may loose GUI elements added by WAC. It should be easy to try. Regards, Diego |
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#7 | |
Silent Hunter
![]() Join Date: Aug 2005
Location: Figueira da Foz, Portugal
Posts: 4,520
Downloads: 110
Uploads: 0
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![]() Quote:
Hello, I tried and load up fine, at least in single missions. Tomorrow will try out in patrol campaign. the only difference I saw was the change of the attack scope, but I did play so little of wac, can not remember what GUI exclusive elements WAC has. I kind liked the work of the mod, will explore it more. Thank you for it. ![]() |
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