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Old 12-06-20, 11:42 PM   #1
Anvar1061
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I don't remember exactly which WB's mod regulates the loading of torpedoes. I recently edited my Basic. cfg. You can do this yourself.
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Old 12-06-20, 11:47 PM   #2
Mad Mardigan
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Quote:
Originally Posted by Anvar1061 View Post
I don't remember exactly which WB's mod regulates the loading of torpedoes. I recently edited my Basic. cfg. You can do this yourself.
Ok, well.. that at least gives Me an idea of where to look...

I shall see of delving into the file, ensuring that I do a copy sent to desk top to do the poking about in it... of course... & do some looking for WB's mods...

M. M.



Edit: Well... no such luck on finding on subsim, of anything that WB may have done of 'mods'... their subsim page is a deserted island, in the middle of a big sea...

Guess that leaves Me, looking into the .cfg file you mentioned & see of working out on a JSGME set up to adjust the torp load outs... accordingly to that info.
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Old 12-07-20, 11:04 AM   #3
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Originally Posted by Mad Mardigan View Post
Ok, well.. that at least gives Me an idea of where to look...

WB's SH3 Cmdr accurate torpedo loadout mod or
https://www.subsim.com/radioroom/sho...92&postcount=1
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Old 12-07-20, 03:44 PM   #4
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https://www.subsim.com/radioroom/sho...92&postcount=1 still looks viable to me and/or a PM to poster: Tomfon, who is still active as of 11/28/2020....
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Old 12-08-20, 12:05 AM   #5
Mad Mardigan
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Originally Posted by Anvar1061 View Post

WB's SH3 Cmdr accurate torpedo loadout mod or
https://www.subsim.com/radioroom/sho...92&postcount=1
Thanks for pointing that out Anvar1061

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Originally Posted by Aktungbby View Post
https://www.subsim.com/radioroom/sho...92&postcount=1 still looks viable to me and/or a PM to poster: Tomfon, who is still active as of 11/28/2020....
Did do a snatch & grab of the mod in question... and after digging into the 'basic' guts of it... it looks like it should be usable. Am hot testing that out, to be sure of that fact... 1st impressions, thus far, look good...

I did take some time, to flesh out a message to tomfon, & hope that they still keep feelers in at subsim & check to see if they get any messages... it has been a bit, since their last log in.. but... do know that message notifications can be set to go to an email account elsewhere... so there is that hope, that they see the notify (that is, hoping they have that set up for that.... ) & clock in to retrieve it here.... 1 can hope.

Before using it, I did set it up, in a jsgme usable format, to facilitate back tracking, if there are any issues... as mentioned, thus far... looks good with no issues...

Thanks to both of y'all... Anvar1061 & Aktungbby

Signing off, for now...

Fair winds, smooth seas & plentiful targets...

Gute jagd, ihr himmelhunde

M. M.

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Old 12-20-20, 04:33 PM   #6
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Default It's about that time...

Urmel said the ETA for the mod was before Christmas, so will we get our supermod for Christmas? I am looking forward to this!
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Old 12-20-20, 06:33 PM   #7
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I have been told by Prien1981 one of the main men of the LSH2020 Team that it will be released on Monday 21st December 2020
Happy Christmas and a Happy new Year to all at Subsim


blackswan40 cheers
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Old 12-20-20, 06:43 PM   #8
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LETS GOOOOOOOOOO!!


I'm so pumped for this!!! Best Christmas present ever!!!!!!!!!!

Cheers to Urmel and the LSH Team!
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Old 12-22-20, 02:20 AM   #9
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Quote:
Originally Posted by blackswan40 View Post
I have been told by Prien1981 one of the main men of the LSH2020 Team that it will be released on Monday 21st December 2020
Happy Christmas and a Happy new Year to all at Subsim


blackswan40 cheers
Any update on this announcement?
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Old 12-07-20, 12:28 AM   #10
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Quote:
Originally Posted by Mad Mardigan View Post
Ahoy, Aktungbby
I ask, as I go for as close as is possible, given the limitations & all, for realism. Short of jumping into a time machine (which, as far as I know of.. doesn't exist... or is known of... ) & going back to those days... so any info to assist in that, would be greatly appreciated.. Thanks.

M. M.

Indeed: I've always pegged U for a realistic player, so I intervened with the "topside torpedo" thread with historic reality input from other serious and more knowledgable gents: Fubar295 & Pancoast. I don't play SHIII, so l'm little help on mods.

Quote:
Originally Posted by Anvar1061 View Post
I don't remember exactly which WB's mod regulates the loading of torpedoes. I recently edited my Basic. cfg. You can do this yourself.
Thanks for that imput
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