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Old 12-02-20, 05:16 PM   #1
Branull
Bilge Rat
 
Join Date: Nov 2020
Location: Spain
Posts: 1
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Default LOVE THE NEW BOAT!!

thanks for making the game 10,000 times better. (waiting for a Spanish submarine hehe)




https://ibb.co/Vp09hrn

Last edited by Branull; 12-03-20 at 03:27 PM.
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Old 12-03-20, 08:56 AM   #2
steel shark
XO
 
Join Date: Oct 2019
Location: Uk
Posts: 414
Downloads: 48
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Default new mods up

i made time this morning to make


5.6 - Epic mod ver 2.26 tweaks Ver 6 (VI)

&

Epic mod ver 2.26 Tweaked files Ver 6 VI Depth & SnS Comp Hide Mod



these have a few improvements ive done to various files and of course the new stuff in epic mod 2.26


they in the :

Downloads Coldwaters / Gameplay / Section



im away for a few days now helping a friend out



L8r,s @ll


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Old 12-05-20, 04:45 PM   #3
r_scientist
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Join Date: Nov 2019
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Default

Hello everyone,
I need help. How on earth am I supposed to get anything done with a whisky long bin? I am in a 1964 campaign and four torpedoes aren't enough. and the missiles are surface launch only. Any tips and Ideas for its use? I am filled with despair.

thanks in advance
SCIENCE
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Old 12-05-20, 07:08 PM   #4
steel shark
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Join Date: Oct 2019
Location: Uk
Posts: 414
Downloads: 48
Uploads: 5


Default your not suppose too

a whisky long bin is basically a whisky with missile tubes bolted on the to conning tower you better change it to correct load out


hears a standard whisky class in epic mod

wp_68_ss_whiskey_un

[Weapon Systems]
TorpedoTypes=wp_set-65,wp_saet-60m,wp_53-65M
TorpedoNumbers=8,4,8


hears the long bin class


wp_68_ssgn_whiskeylb_un

[Weapon Systems]
TorpedoTypes=wp_53-65M,wp_set-65
TorpedoNumbers=4,0


so you need to copy the default standard whiskey load out to the long bin

how to change it

follow this path to find vessels


Cold Waters\MODS\1. Основной мод - Epic Mod 2.26 (Main Mod)\ColdWaters_Data\StreamingAssets\override\vess els

should be this at end it keeps adding a gap on this messenger typer

StreamingAssets\override\vessels


yours might be different but the coldwaters and after will be valid if you cant find it try a search with windows so :


WINDOWS 7 = Windows logo key + F

WINDOWS 8 = Windows logo Key + F

WINDOWS 10 = Windows logo key + Q


then look for coldwaters ect in search

once in vessels find the whiskeyLb then copy this text in between the brackets from this message


===============================================

[Weapon Systems]
TorpedoTypes=wp_set-65,wp_saet-60m,wp_53-65M
TorpedoNumbers=8,4,8

===============================================


then over write it on the whiskey long bin class

you will need to remove the mod then re add it after for changes to take effect & any other mods ect


bear in mind this epic mod load out is very generous on my mod its all 100% accurate for better or for worse


hears the actual load out of a standard whisky

Armament:
6 × 533 mm (21 in) torpedo tubes (4 bow + 2 stern) for:
12 × torpedoes or,
22 × mines
1 × single-mounted 25 mm (1.0 in) AA gun
2 × single-mounted 57 mm (2.2 in) AA gun

Long bin also had

four SS-N-3 Shaddock cruise missiles

guns were optional but mostly removed in real life to remove drag on this sub & noise


also on my mod campaigns & single missions are vessel specific so the assigned missions are designed for that particular platform of vessel so :


SSBN campaign

SSGN campaign

SSN campaign

SS campaign

also SSB & SSG vessels included as they all diesel powered


which in turn are 50,s to 2020,s year selectable


this was done because i relised ages back that you use the right tool for the the right job as it was very unrealistic to expect diesel boats to have the -range / weapons load / endurance - of nuclear boats


REMEMBER tho that coldwaters was originally Nuclear only subs hence this point only became an issue with playable subs & epic mod introducing diesel vessels


i corrected this on my Epic W@ters mod for play subs quite a while back

hence my vessels type campaign and single missions Expansion efforts


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Last edited by steel shark; 12-18-20 at 01:27 PM.
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