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12-01-20, 04:34 PM | #1 |
Sparky
Join Date: Mar 2017
Posts: 151
Downloads: 112
Uploads: 1
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Is there a debug console for SH3?
I constantly experience CTD at certain locations but I cant tell which unit cause the problem.Can any one suggest a way to track CTD problems?
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12-01-20, 07:40 PM | #2 | |
SUBSIM Newsman
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Quote:
No panel for that problem, troubleshooting applies me think.
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12-01-20, 09:54 PM | #3 |
Ocean Warrior
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
12-01-20, 11:39 PM | #4 | |
Sparky
Join Date: Mar 2017
Posts: 151
Downloads: 112
Uploads: 1
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Quote:
This is good stuff to keep however the problem I am dealing is a bit tricky. This time,The faulty unit is the kingfisher class in WAC,the 3D model for the funnel smoke is missing.And this is done by painstakingly comparing dozens of unit with hundreds of items in each. Right now the probelm can sum up into 3 category.link or id missing(cause ctd or no unit),duplicate id or controller(ctd or malfunction),redundant id or item(just waste space and loading time).And these are all very difficult or track.It really should be advised that the copy and paste style of MOD building is not recommand and when you import a unit it is better to have all IDs checked up and manually insert item one by one. |
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12-02-20, 03:49 AM | #5 | |
Ocean Warrior
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Quote:
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
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12-02-20, 04:57 AM | #6 |
Sparky
Join Date: Mar 2017
Posts: 151
Downloads: 112
Uploads: 1
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12-02-20, 09:10 AM | #7 |
Ocean Warrior
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Ah, right. Thought you also wanted a look elsewhere.
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"Realistic" is not always GAME-GOOD." - Wave Skipper |
12-02-20, 10:49 AM | #8 | |
Ocean Warrior
Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,395
Downloads: 860
Uploads: 0
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Quote:
https://www.subsim.com/radioroom/sho...44&postcount=1
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Tags |
ctd, debug |
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