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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: Sep 2014
Location: Onakushcloud
Posts: 126
Downloads: 58
Uploads: 0
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No seriously, thank you! Locating the real world survey area on the in game map was a breeze, thanks to your hard work! Every geographic location mentioned in the mission and the real-world annual survey reports for the study, can be identified on your map. I think this improves the mission greatly for players who care to have a look.
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![]() Dangerous Waters scenarios on pastebin. Last edited by rentacow; 11-10-20 at 09:51 PM. |
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#2 |
Seasoned Skipper
![]() Join Date: Nov 2006
Posts: 742
Downloads: 136
Uploads: 6
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Scenario interesting for reading
![]() I don't like this kind of maps: too much lines makes battles very difficult from Weapon coordinator or Weapon control stations because player cannot manage filters. Lines turned off on map (F5) are still visible on stations (F8 and F10/F12). It looks really messy ![]() |
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