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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2131 |
Frogman
![]() Join Date: Feb 2007
Location: USA
Posts: 308
Downloads: 104
Uploads: 0
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![]() I didn't "attack" the developers. I pointed out that the "mod soup" that FOTRSU is "internally" made up of has not been properly meshed together. All the modders that contributed were actually praised in my post. Go back and read it and this time put your glasses on.
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. Member since February 2007 Wargaming since 1971 (1st game Avalon Hill's Stalingrad) Hobby/Gaming Computng since 1977 (TRS-80) (adhoc programming & game modding ever since) |
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#2132 | ||
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#2133 | |
Frogman
![]() Join Date: Feb 2007
Location: USA
Posts: 308
Downloads: 104
Uploads: 0
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Good Grief... Typical programmer/modder attitude... Get criticism about your failures and all of a sudden it's an insult. FYI, it's what real beta testers, not fanboys, are supposed to do. I wish you all the success in the world getting this FOTRSU mod to work all the way thru to a campaign conclusion without screwing up on a regular basis, but it appears it's just not gonna happen anytime soon from all the other issues being reported in this thread. ![]()
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. Member since February 2007 Wargaming since 1971 (1st game Avalon Hill's Stalingrad) Hobby/Gaming Computng since 1977 (TRS-80) (adhoc programming & game modding ever since) |
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#2134 |
Sonar Guy
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Not a dev or modder, just a normal user: your post came across as insulting.
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#2135 | |
CTD - it's not just a job
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"...and bollocks to the naysayers" - Jimbuna |
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#2136 | |
Admiral
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![]() True... My error (which I freely admit) was 1 of missing 'key' information compounded by assuming based on missing said 'key' information... Of which, when I am wrong, I will admit that(sheepishly, but I'll face it head on without hesitation). M. M. ![]()
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#2137 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
Posts: 2,368
Downloads: 528
Uploads: 5
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There are no secrets to success. It is the result of preparation, hard work, and learning from failure. — Colin Powell I'm not very active on the forums anymore. If you have a question, please DM me and I'll respond ASAP! |
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#2138 |
Seaman
![]() Join Date: Sep 2020
Location: Thermal Layer
Posts: 41
Downloads: 82
Uploads: 0
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Quick question, does Fotrsu have real naval battles in the campaign? I mean I received a radio message of "enemy ships spotted in the coral sea" near the day the actual battle happened there, would there actually be ships when I go there? Or could I find places naval battles in this mod? Forgive me if I ask too much
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![]() But sir.. Don't worry, she can handle the depth. We're perfectly fi.... |
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#2139 | |
Admiral
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![]() Ok, to begin... I don't really think so... but.. I could well be wrong. If so, then I will state 'I stand corrected.'. This is based on remembering what was said by fred8615, the modder that created the Pre Pearl mod for SH4... ''trying to redock, at Pearl on the day of the attack, would be a logistical nightmare.'' (paraphrasing here, so take this with a grain of mental salt, if you will...) when you consider the sheer # of aircraft of the IJN that were involved in carrying out the attack, the sheer # of ships harbored there at Pearl notwithstanding that the carriers, which were the main thrust of the attack being carried out, in the 1st place, which were not there to begin with but had they been.... yeah.. ![]() ![]() ![]() ![]() Now, granted, all of that alone, does NOT preclude the inception of recreating other naval battles... but... even those relatively minor ones, does bring into play, if they could even be recreated, accordingly to how they played out... is it possible.. maybe... is it feasible.. again, maybe... is it advisable... that remains a good question. That's NOT to say, it would not be nice to actually be able to be there (in game wise, at least...) or to be able to be a somewhat stand offish observer, in virtuoso reality... or would that be virtual... virtuoso, would fit... in artist manner... at least by the definition I found. Even if it was able & was done.. would every one be able to appreciate it, much less be an active participant... considering that NOT all computers are created equally... (a particular model... ok, maybe... but given the nature of how fast 1 is considered obsolete, heck just about 100% of them are & THAT is even before the ink is dry on the blue prints ever leaving the design table...) ![]() That, is of course, just My own observational opinion... Hope it helps. M. M. ![]()
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#2140 | |
Frogman
![]() Join Date: Dec 2010
Posts: 291
Downloads: 56
Uploads: 0
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Windows 10 Pro (x64) |
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#2141 | |
Seaman
![]() Join Date: Sep 2020
Location: Thermal Layer
Posts: 41
Downloads: 82
Uploads: 0
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![]() First of all, thanks for the great response. I wasn't expecting such an elaborate answer. I had been debating whether to go to those areas stated in the radio messages so I am glad that's cleared up. I could only imagine how hard it would be to recreate these events in the game. I myself have a very little background in mods and editing from other games and I must say that sometimes even small things are hard to do or at least time consuming.
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![]() But sir.. Don't worry, she can handle the depth. We're perfectly fi.... |
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#2142 | ||
CTD - it's not just a job
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Now, you will notice a less-prominent presence of both s7rikeback and myself here for most likely a week or more, as we finalize the next version, which will not be as "ambitious" as we wanted it to be (again), due to incorporating further changes to the deck guns and AA guns that we did not anticipate having to do. This makes us have to test what we currently have in the v1.26p, then incorporate the "fixes" and test, then bring in the dat and other file changes of the next release and test that. The changes should make the mod even smaller and more efficient. The 3-level testing will slow us down, of course. You will see changes to the first page of this thread as we go along. The next version will NOT be backward compatible, since that was another problem encountered with the v1.2 series of releases and patches. Some of the fixes are also not backward compatible. ![]()
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"...and bollocks to the naysayers" - Jimbuna |
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#2143 |
Frogman
![]() Join Date: Dec 2010
Posts: 291
Downloads: 56
Uploads: 0
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Strange that I was offered a Tench before they should be available.
Also that I wasn't sent to Pearl. Still at Midway. I tried transferring - no transfer possible.
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Windows 10 Pro (x64) |
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#2144 |
Seasoned Skipper
Join Date: Jan 2002
Location: Freeman Missouri
Posts: 1,784
Downloads: 1416
Uploads: 0
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well was hoping to download your mod give it another try but i cant get it to downloa for me but best of luck on this mod
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I'll tell you what bravery really is. Bravery is just determination to do a job that you know has to be done. Audie Murphy |
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#2145 | |
Silent Hunter
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in the Tench-eligible mega-mods, the early-release upgrade can happen for both the Balao and the Tench. the paradigm occurs when a Kaleun consistently racks up enough renown in 1944 to be upgraded out of their Gato or even a Balao to a Tench prior to its official release date which is either January or February 1945. the errors occur because even though you are awarded the boat early, some of the equipment onboard isn't available until the official release date of the boat. don't yell at me, i just the guy who did what you did a while ago. ![]() the key is know that this can happen, know beforehand what is the official release date of the advanced boat, and then refuse the upgrade until your game date exceeds the official release date. hopefully, you have a savegame from your previous mission so that you can replay a short amount of that mission, go home and refuse the upgrade. ![]() p.s. you can't transfer out of Pearl because Pearl is the only base that can handle the Tench in the mod set you are playing.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ![]() ![]() ![]() ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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