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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Subsim Aviator
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I'll be quite honest, i havnt tinkered much with the advanced crew management and find the game quite playable without it frankly.
interested to see if anyone can provide an answer on this
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#2 |
Sea Lord
![]() Join Date: Jul 2012
Posts: 1,690
Downloads: 30
Uploads: 0
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Revisiting b128 has been a bit overwhelming in that it consists entirely of reproducing bugs and bug reports and that is before the first patrol. Now I DID play through Daggerfall back in the day but b128 to me looks like an early alpha to be honest. I just hope and pray more testers are reporting and that the devs are keeping their heads above water to get this to a playable build in the near future. Right now it's utterly unplayable as a game but a real challenge if you want challenges as a project of testing.
Wind speed in excess of 10 trillion m/s is a bit much... Last edited by Von Due; 11-03-20 at 12:20 PM. |
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