SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter III
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-21-06, 05:09 AM   #1
MENTAT
Sparky
 
Join Date: Jun 2006
Location: Mediterranean
Posts: 156
Downloads: 220
Uploads: 0
Default

Quote:
Originally Posted by Khayman
Presumably 100m was not enough to ensure the safety of the sub if the torpedo went off prematurely. 300m was probably a safer number given that it's pretty pointless for a sub to blow itself up.
to blow itself up? if it goes up at 100m or 150m, will it waste its host sub? I dont think so! especially if you think Depth charges are barely effective in 50m?

Anyway aint a destroyer at 100m not more deadly?? I believe a pursuing destroyer could be hit easily with a stern torpedo as it never goes farther than a 150m perimeter in a bomb run..

I still wonder why 300m? and not 200m or 100m? That should have a better explanation than damaging the sub
MENTAT is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:39 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.