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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Grey Wolf
![]() Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
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I've only played 3 single missions, on the first I did manage to sink the enemy but my ship was damaged, full of holes but still sailing.
After that I cheated a little I altered my armor level just to give me an edge, one ship on surface against 3 enemy heavy ships, plus I can only fire on 1 at a time. I did notice after an enemy ship was destroyed I didn't need to go back to the UZO I could stay in the binocular and move to the next target and press the spacebar to lock on, which was good. I mentioned the sound in my earlier post, I like the louder sound when the big guns fire their salvo, that is a nice touch. Col.
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#2 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
Downloads: 878
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#3 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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Sorry anvar1061, why this pic?
It's not from my mod. 😲 |
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#4 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
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![]() ![]() Surface_Mod\1_Surface Mod\data\Submarine\NSS_Uboat14
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#5 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
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Ah ok.
If I'm not mistaken it's a milkcow from Wac. Well, it can be left as is because no enemy ships will have contact with milkcows. anyway thank you very much for reporting. I apreciated. 👍 |
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#6 |
Grey Wolf
![]() Join Date: Jun 2003
Location: Manchester UK
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Yes I know I can only fire at one at a time, I was just saying. Funny thing though, in the last mission I did the DD went behind the cruiser and I was firing at the cruiser, but a couple of my shots hit the DD and damaged it bad almost crippling it.
How do I check the damage %? Col.
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#7 |
Commander
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#8 |
Ocean Warrior
![]() Join Date: May 2012
Location: In the sea, on land and above
Posts: 3,487
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What about version 2.0?
I also uploaded ![]() recently and am not receiving any comments. A new version will be uploaded today. I do this not for someone else, but first of all for myself. Do not despair! ![]()
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#9 |
Commander
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Location: Italia Venezia
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hello anvar. I'm not crying on myself. and I don't care about comments where they tell me I'm good. Wanting to improve the mod, I was hoping that someone could point me to some improvements or changes. As I wrote on the first post, I am aware that in this forum there are submarine enthusiasts, but those 40 (as I have already said for me is a good result) who have downloaded the mod may they have nothing to say? I will communicate when version 2.0 is ready but I will send the link only to those who ask me. Having said that, I hope that those who have downloaded the mod have fun (this is a satisfaction for me).
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#10 |
Grey Wolf
![]() Join Date: Jun 2003
Location: Manchester UK
Posts: 944
Downloads: 260
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@Anvar, I downloaded GWX a while ago, I was unaware nobody had commented, sorry about that, I love it, I go on it a lot, again a lot or work involved and I for one appreciate it, thank you.
@itadriver, as and when version 2 is ready then please include me for a down load, PM me anytime my friend. Col.
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#11 |
Commander
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#12 |
Admiral
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Very nice!
Bravo ![]()
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![]() Those, others and WIP ships are avaiable in my SHIPYARD here: http://www.subsim.com/radioroom/showthread.php?t=136508 |
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#13 |
Commander
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Location: Italia Venezia
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#14 |
Commander
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Location: Italia Venezia
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#15 |
Commander
![]() Join Date: Aug 2007
Location: Italia Venezia
Posts: 465
Downloads: 228
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